Reputation: 191
I have created a simple substring search program that recursively looks through a folder and scans a large number of files. The program uses the Boyer-Moore-Horspool algorithm and is very efficient at parsing large amounts of data.
Link to program: http://pastebin.com/KqEMMMCT
What I'm trying to do now is make it even more efficient. If you look at the code, you'll notice that there are three different directories being searched. I would like to be able to create a process/thread that searches each directory concurrently, it would greatly speed up my program.
What is the best way to implement this? I have done some preliminary research, but my implementations have been unsuccessful. They seem to die after 25 minutes or so of processing (right now the single process version takes nearly 24 hours to run; it's a lot of data, and there are 648 unique keywords.)
I have done various experiments using the multiprocessing API and condensing all the various files into 3 files (one for each directory) and then mapping the files to memory via mmap(), but a: I'm not sure if this is the appropriate route to go, and b: my program kept dying at random points, and debugging was an absolute nightmare.
Yes, I have done extensive googleing, but I'm getting pretty confused between pools/threads/subprocesses/multithreading/multiprocessing.
I'm not asking for you to write my program, just help me understand the thought process needed to go about implementing a solution. Thank you!
FYI: I plan to open-source the code once I get the program running. I think it's a fairly useful script, and there are limited examples of real world implementations of multiprocessing available online.
Upvotes: 2
Views: 846
Reputation: 14910
Multiprocessing is easier to understand/use than multithreading(IMO). For my reasons, I suggest reading this section of TAOUP. Basically, everything a thread does, a process does, only the programmer has to do everything that the OS would handle. Sharing resources (memory/files/CPU cycles)? Learn locking/mutexes/semaphores and so on for threads. The OS does this for you if you use processes.
I would suggest building 4+ processes. 1 to pull data from the hard drive, and the other three to query it for their next piece. Perhaps a fifth process to stick it all together.
This naturally fits into generators. See the genfind example, along with the gengrep example that uses it.
Also on the same site, check out the coroutines section.
Upvotes: 1
Reputation: 69242
What to do depends on what's slowing down the process.
If you're reading on a single disk, and disk I/O is slowing you down, multiple threads/process will probably just slow you down as the read head will now be jumping all over the place as different threads get control, and you'll be spending more time seeking than reading.
If you're reading on a single disk, and processing is slowing you down, then you might get a speedup from using multiprocessing to analyze the data, but you should still read from a single thread to avoid seek time delays (which are usually very long, multiple milliseconds).
If you're reading from multiple disks, and disk I/O is slowing you down, then either multiple threads or processes will probably give you a speed improvement. Threads are easier, and since most of your delay time is away from the processor, the GIL won't be in your way.
If you're reading from multiple disks,, and processing is slowing you down, then you'll need to go with multiprocessing.
Upvotes: 5