Reputation: 1453
I am just not sure if this is a bug in Xcode 4.3.2 or is it supposed to be this way.
When I upgraded to Xcode 4.3.2 some time back and dragged some files onto a newly created project, it repeatedly threw linker errors while compiling. All the required frameworks were already linked. Turned out, that these errors disappeared when I went and manually added the .m files that I had manually dragged onto the project, in the Build Settings - Compile Sources.
I have done the same thing in previous versions of Xcode and never had to update the manually update the compile sources myself. I would assume that if any .m file is dragged into the project, the compile sources should be automatically updated.
I don't have any previous version Xcode currently available with me where I can test it, but would like to know if this really is a bug in Xcode 4.3.2 or is there something else that I am missing.
Upvotes: 3
Views: 2736
Reputation: 1878
First : whatever Thunder Rabbit said
Second: I never encountered any problems dragging the .m file but i did encountered problems by dragging an SDK file such as for twitter etc. For that I had to change the library search path in Build Settings.
Third: I also encountered Strip errors in one of the SDKs, the solution of which I mentioned in this question: error in generating archives
Hope the information helps
Upvotes: 0
Reputation: 5449
'Add to Targets' needs to be checked while dragging files on to the project.
Upvotes: 5