Reputation: 14648
I have 2 questions in terms of android development and threads
1) When do you think I should use threads in android development?
2) If I have the main UI thread waiting on some variable to be set before it displays a toast, then I thought about having a while(true) loop in a sperate thread that keeps checking that variable. Now if the variable is set, how do I call the method on the first thread (The UI thread) that will display a toast
Thank you so much
Upvotes: 0
Views: 147
Reputation: 137282
Using threads directly is not necessary in most cases. The android facilities for threaded programming are great, and easy to use.
You have about three options to call the UI thread from another thread:
Good article to read about is Painless Threading.
Upvotes: 2
Reputation: 3273
You must use thread, if you want to prevent application from the current error or crash "Application not responding". i use it when i call web services, geolocations.
Good frensh article:
http://souissihaythem.blogspot.com/2011/08/application-not-responding.html
http://souissihaythem.blogspot.com/2011/08/application-not-responding-solution.html
Upvotes: 0
Reputation: 300
Depending on the type of app you are working on/with, proper use of Theads can be key to having a fast and responsive UI.
Key Rule:
If you need to to anything that accesses the filesystem, network, image loading, or anything that requires more than simple value or state checks, immediately launch and perform that effort in a thread. As already stated here, a number of options are available, although myself I usually use:
change_UI_if_needed_to_indicate_click_response();
new Thread(new Runnable(){
do stuff here ;
}).start()
You can also use standard (non-inline) thread objects like this.
That may be bad practice, I don't know. Anyway, it works well for me, and isn't really the point of your question.
If you want to run something on the UI thread using standard Java, instead of specialized Android object that specifically allows for such things, there is a post(Runnable) method attached to each and every view. For me, that's the easiest my to get code back onto the UI thread.
myView.post(new Runnable{
codeForUI();
});
My general rule is to try to never run anything on the UI thread that does not need to be there. Hope that helps.
Upvotes: 1
Reputation: 2854
Never have a while(true)
loop that continuously runs. It'll burn massive amounts of resources and, in your case, accomplish very little.
Threads are good to run for (mainly) background tasks and resource intensive tasks (so that you don't block the UI thread). To create a new Thread, use the following:
new Thread(new Runnable(){
public void run(){
//do stuff here.
}
}
).start();
You can also look into the Android AsyncTask to avoid using Threads directly.
Upvotes: 1