Reputation: 1233
I have some sprite which is running some actions.... something like this:
[someSprite runAction:someAction]; or [someSprite runAction:someSequence];
I need to add a newAction or newSequence to the sprite *to run them after ending of current actions.*
Thanks, George.
Upvotes: 1
Views: 304
Reputation: 9079
in someSequence, as the last entry in the list, place a callback with a CCCallFunc (N,ND,O), pointing to a selector of you choice. In the called function, just compute and add the actions you need to add.
Upvotes: 2