Reputation: 1157
I want to set a Control on my GUI transparent through manipulating opacity value.
Therefore, I initialize a BackgroundWorker
on the constructor of my WPF-Form like :
volumeWorker = new BackgroundWorker();
volumeWorker.DoWork += new DoWorkEventHandler(VolumeBarDoWork);
volumeWorker.ProgressChanged += new ProgressChangedEventHandler(VolumeBarChanged);
volumeWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(VolumeBarCompleted);
volumeWorker.WorkerReportsProgress = true;
After that, my GUI waits for an event, which is triggered by another class
soundController = new SoundController();
soundController.VolumeChanged +=new SoundController.VolumeChangedEventHandler(VolumeChanged);
On the event handler i finally will start the volumeWorker (BGW) to manipulate the GUI:
private void VolumeChanged(float pVolume)
{
Logger.InfoWrite("Event raised ## New volume : {0}", pVolume);
volumeWorker.RunWorkerAsync();
}
But on BackgroundWorkers ChangeEvent, i got a InvalidOperationException every time.Did anyone got a idea?
private void VolumeBarDoWork(object sender, DoWorkEventArgs e)
{
BackgroundWorker worker = sender as BackgroundWorker;
Logger.InfoWrite("Worker");
for(int _opacity = 99 ; _opacity >= 0 ; _opacity--)
{
Logger.InfoWrite("Start on {0}", _opacity);
worker.ReportProgress(_opacity);
System.Threading.Thread.Sleep(20)
}
e.Result = e.Argument;
}
private void VolumeBarChanged(object sender, ProgressChangedEventArgs e)
{
this.volumeBar.Opacity -= 0.01f;
Logger.InfoWrite("Changed opacity to : {0} on {1}", this.volumeBar.Opacity, e.ProgressPercentage);
}
private void VolumeBarCompleted(object sender, RunWorkerCompletedEventArgs e)
{
Logger.InfoWrite("Completed");
this.volumeBar.Opacity = 0.0f;
}
Upvotes: 0
Views: 189
Reputation: 42163
You cannot change UI directly outside the UI thread, since the UI controls are created on the UI thread. Use the Dispatcher.Invoke
or BeginInvoke
method instead.
Upvotes: 1