Reputation: 173
I am trying to draw a circle of a radius 60 centerd in the lower right quarter of the frame, and a square of radius 50 centered in the upper half of the frame.
The frame size is 300 x 300. I've done this till now.
import java.awt.*;
import javax.swing.*;
import java.awt.geom.*;
public class Test {
public static void main ( String[] args){
JFrameTest5 frame = new JFrameTest5();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
frame.setTitle("Test");
}
}
class JFrameTest5 extends JFrame {
public JFrameTest5()
{
setLocation(0,0);
setSize(300,300);
PanelTest1 panel = new PanelTest1();
add(panel);
}
}
class PanelTest1 extends JPanel
{
public void paintComponent(Graphics g)
{
Graphics2D g2 = (Graphics2D)g;
Ellipse2D circle = new Ellipse2D.Double(250, 225, 120,120);
g2.draw(circle);
Rectangle2D rect = new Rectangle2D.Double(75,0,100,100);
g2.draw(rect);
}
}
The problem is the circle and the rectangle don't seem to be right , are there another methods to set the exact radius ?
Upvotes: 1
Views: 4997
Reputation: 205845
The example below includes several important changes:
Use constants wherever possible.
Use panel-relative geometry.
Use initial threads correctly.
Use pack()
to size the enclosing frame.
Code:
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Rectangle2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
/** #see http://stackoverflow.com/a/10255685/230513 */
public class Test {
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
JFrameTest frame = new JFrameTest();
}
});
}
}
class JFrameTest extends JFrame {
public JFrameTest() {
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setTitle("Test");
this.add(new JPanelTest());
this.pack();
this.setLocationByPlatform(true);
this.setVisible(true);
}
}
class JPanelTest extends JPanel {
private static final int R = 60;
private static final int D = 2 * R;
private static final int W = 50;
private static final int E = 2 * W;
@Override
public Dimension getPreferredSize() {
return new Dimension(300, 300);
}
@Override
public void paintComponent(Graphics g) {
Graphics2D g2 = (Graphics2D) g;
Ellipse2D circle = new Ellipse2D.Double(
getWidth() - D, getHeight() - D, D, D);
g2.draw(circle);
Rectangle2D rect = new Rectangle2D.Double(0, 0, E, E);
g2.draw(rect);
}
}
Upvotes: 5