Gaurav Thummar
Gaurav Thummar

Reputation: 780

what is image size(resolution) for iPad 3 application development?

As we know iPad 3 have 2048×1536 resolution. for iPhone 4 with retina display we put big image with name @2X and one normal image in our bundle.

so for iPad 3 application development we also need to put two images one is normal size and other with big size with @2X name..?

Any one know please reply.

Upvotes: 6

Views: 3835

Answers (2)

DarkDust
DarkDust

Reputation: 92335

With the iPad 3, you also simply need to name your retina images [email protected]. It needs to be exactly two times the resolution of the corresponding foo.png. So, say foo.png is 10x10, then your [email protected] needs to be 20x20.

You can also make version specifically for iPhone/iPod or iPad and iOS will automatically chose the correct version. For this, you can use the ~iphone and ~ipad modifiers:

  • foo.png for all devices with non-retina display
  • foo~iphone.png specifically for iPhone/iPod non-retina
  • foo~ipad.png specifically for iPad non-retina
  • [email protected] for all devices with retina display
  • foo@2x~iphone.png specifically for iPhone/iPad retina
  • foo@2x~ipad.png specifically for iPad retina

You can mix them in any combination, as long as there's always a version for all your supported devices (if you're doing an iPad-only app there's no need to provide images for iPhone, of course). So it's OK to provide for example foo~iphone.png, foo~ipad.png and then [email protected].

Upvotes: 12

Hailei
Hailei

Reputation: 42163

I think it would be "image~ipad" & "image@2x~ipad" for iPad with Retina Display if you are writing a Universal app (since "image" & "image@2x" are for iPhone/iPod images).

Otherwise I guess "image" & "image@2x" is OK.

Refer to How to support both iPad and iPhone retina graphics in universal apps .

Upvotes: 2

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