Reputation: 27673
I'm trying to clone instances of a derived class, but somehow it doesn't work well. The cloning method is:
public static T CloneFieldsAndProperties<T>(T input)
{
T result = (T)Activator.CreateInstance(typeof(T));
PropertyInfo[] listOfProps = typeof(T).GetProperties(BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.FlattenHierarchy | BindingFlags.CreateInstance);
FieldInfo[] listOfFields = typeof(T).GetFields(BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.FlattenHierarchy | BindingFlags.CreateInstance);
foreach (PropertyInfo prop in listOfProps) prop.SetValue(result, prop.GetValue(input, null), null);
foreach (FieldInfo field in listOfFields) field.SetValue(result, field.GetValue(input));
return result;
}
As you can see, I added many BindingFlags
because it wasn't working. But to no avail.
It does work in a simple case:
MyclassA1 a1 = new MyclassA1();
MyclassA a = CloneFieldsAndProperties(a1);
if (a is MyclassA1) Text = "Works";
Where:
class MyclassA
{
public int i;
}
class MyclassA1 : MyclassA
{
public int i1;
}
But in my real program it doesn't. The real program's classes' declarations are long so I'm not posting them here. What might be the problem?
Upvotes: 1
Views: 1377
Reputation: 22739
If you need a shallow clone, simply use Object.MemberwiseClone
. If you need a deep clone, serialize and then deserialize your object (e.g. using JsonSerializer
).
Upvotes: 2
Reputation: 1091
This will work and may be faster than the serialization method:
Code:
using System;
namespace Cloning
{
class Program
{
static void Main(string[] args)
{
Derived d = new Derived() { property = 1, field = 2, derivedProperty = 3, derivedField = 4 };
Base b = new Derived(d);
// Change things in the derived class.
d.property = 5;
d.field = 6;
d.derivedProperty = 7;
d.derivedField = 8;
// Output the copy so you know it's not shallow.
Console.WriteLine((b as Derived).property);
Console.WriteLine((b as Derived).field);
Console.WriteLine((b as Derived).derivedProperty);
Console.WriteLine((b as Derived).derivedField);
Console.ReadLine();
}
class Base
{
public int property { get; set; }
public int field;
}
class Derived : Base
{
public Derived() { }
public Derived(Derived d)
{
// Perform the deep copy here.
// Using reflection should work, but explicitly stating them definitely
// will, and it's not like it's not all known until runtime.
this.property = d.property;
this.field = d.field;
this.derivedProperty = d.derivedProperty;
this.derivedField = d.derivedField;
}
public int derivedProperty { get; set; }
public int derivedField;
}
}
}
Test:
Output:
1
2
3
4
Comments:
I would really imagine that this would work in more than just a trivial case but perhaps not:
public static T CloneFieldsAndProperties<T>(T input)
{
T result = (T)Activator.CreateInstance(input.GetType());
PropertyInfo[] properties = input.GetType().GetProperties();
FieldInfo[] fields = input.GetType().GetFields();
foreach (PropertyInfo property in properties)
property.SetValue(result, property.GetValue(input, null), null);
foreach (FieldInfo field in fields)
field.SetValue(result, field.GetValue(input));
return result;
}
Upvotes: 0
Reputation: 777
I had the same issue a long time ago. The only real solution for me, after lots of googling, was to serialize and deserialize it. It's not a bad solution and you lose only a little bit of performance, just do it like this:
Add this tag to your class:
[Serializable()]
public class a
{
}
And then you can create a function like this:
public object Clone()
{
IO.MemoryStream mem = new IO.MemoryStream();
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter form = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();
form.Serialize(mem, this);
mem.Position = 0;
return form.Deserialize(mem);
}
Upvotes: 3