Reputation: 24112
I finally got Socket.IO
to work properly, but I have encountered a strange problem.
I am not sure if this is the best way, but I am using:
io.sockets.clients().length
This returns the number of clients connected to my server. The problem is after a few connects and disconnects of users, the number starts to stay higher than it should be.
For instance, if I connect and ask my friends to, the number goes up which is correct. But when we start to disconnect and reconnect the number does not decrease.
I am running the Node.js
and Socket.IO
server on a VMware Ubuntu server.
Why is this or is there a better method for finding out how many people are connected to the server?
Upvotes: 64
Views: 99780
Reputation: 1775
After spending quite some time reading Stack Overflow posts and looking at socket objects many times, I found that to get the number of sockets that are connected, you need to do:
// io is the 'require'd socket.io module
io.on("connection", function (socket) {
console.log("The number of connected sockets: " + socket.adapter.sids.size);
});
I've tested this very simple solution on [email protected]
.
Upvotes: 6
Reputation: 433
To return the total number of connected clients
console.log(io.engine.clientsCount)
Upvotes: 0
Reputation: 81
Connected Users count in number with socket.io version - 1.3.7
const io = require("socket.io");
io.on('connection', (socket) => {
console.log(io.sockets.server.httpServer._connections); //output in number
// or
console.log(io.sockets.server.engine.clientsCount); //output in number
});
Upvotes: 8
Reputation: 1895
Why use an (implicit global) variable when you could always filter the array, that is returned by calling the clients() method.
io.sockets.clients().filter(c => !!c).length;
EDIT use shorter syntax
Upvotes: 8
Reputation: 927
I don't see any mention of multi core apps so I'm just gonna add that since I am using multiple cores ( clusters ) I wasn't able to get the right number of sockets consistently on the client side, so I ended up saving them to my mongo instance and it is quite consistent and accurate. With this approach I can view my socket connections in style via the browser :).
Mongoose schema :
var socketSchema = mongoose.Schema({
socket : Number
});
Usage:
//reset to 0 when the app starts ( just in case )
SocketModel.find({ "socket" : 1 } , function(err, deadSockets ) {
if (err){
console.log( err );
}
else{
for( var i = 0 ; i < deadSockets.length ; i++ ){
deadSockets[i].remove();
}
}
});
io.on('connection', function( socket ) {
//I found I needed to make sure I had a socket object to get proper counts consistantly
if( socket ){
var socketEntry = new SocketModel({ "socket" : 1 });
socketEntry.save( function(err ){
if (err){
console.log( err );
}
else{
}
});
}
//On Disconnect
socket.on('disconnect', function() {
SocketModel.findOne({ "socket" : 1} , function(err, deadSocket ) {
if (err){
console.log( err );
}
else{
deadSocket.remove();
}
});
});
});
How many do I have ?
SocketModel.count({ "socket" : 1 } , function(err, count ) {
if (err){
console.log(err);
}
else{
var term = "sockets";
if( count == 1 ) term = "socket";
console.log("Current Load: " , count , term );
}
});
NOTE I don't like using empty query objects ( {}
) so I just used { "socket" : 1 }
as a dummy instead
Upvotes: 1
Reputation: 1231
Tested using Socket.IO v2.3.0 using namespace, I found 4 locations having the clientCounts property (it's probably the same Server
object each time):
const socketio = require('socket.io');
const io = socketio(http_server);
const io_namespace = io.of('/foobar');
io_namespace.on('connection', function(socket)
{
console.log(socket.conn.server.clientsCount);
console.log(socket.server.engine.clientsCount);
console.log(io.engine.clientsCount);
console.log(io_namespace.server.engine.clientsCount);
});
Upvotes: 11
Reputation: 546
with socket.io 2.2.0 it's easier :
io.on('connection', function (socket) {
console.log( socket.client.conn.server.clientsCount + " users connected" );
});
cheers
Upvotes: 13
Reputation: 11
I am currently using socket v1.4.29 with typeScript, you can find the number of clients connected by using this
io.sockets.on('connection', function(socket) {
var clients = socket.client.conn.emit.length;
console.log("clients: " + clients);
});
Upvotes: 1
Reputation: 683
I have found the way to figure it out in version 1.3.7. There are three methods as follows:
io.engine.clientsCount
io.sockets.sockets.length
Object.keys(io.sockets.connected).length
Hope these can help someone with the same issue.:)
Upvotes: 38
Reputation: 136
I am currently using Socket.io v1.3.6 and have found that this works. It gives an accurate number when users connect and when they disconnect:
io.sockets.sockets.length
Like so:
var io = require('socket.io').listen(server);
io.on('connection', function(socket) {
console.log(io.sockets.sockets.length);
socket.on('disconnect', function() {
console.log(io.sockets.sockets.length);
});
});
Upvotes: 5
Reputation: 1931
Just in case someone gets to this page while using socket.io version 1.0
You can get the connected clients count from
socketIO.engine.clientsCount
Need an answer and the above did not work for new version of socket.io
Upvotes: 75
Reputation: 19581
There is a github issue for this. The problem is that whenever someone disconnects socket.io doesn't delete ( splice ) from the array, but simply sets the value to "null", so in fact you have a lot of null values in your array, which make your clients().length bigger than the connections you have in reality.
You have to manage a different way for counting your clients, e.g. something like
socket.on('connect', function() { connectCounter++; });
socket.on('disconnect', function() { connectCounter--; });
It's a mind buzz, why the people behind socket.io have left the things like that, but it is better explain in the github issue, which I posted as a link!
Upvotes: 58
Reputation: 1203
I'm using socket.io 0.9.10 and the following code to determine the number of sockets:
var socketIO = require('socket.io').listen( .....
var numberOfSockets = Object.keys(socketIO.connected).length;
Not sure how accurate this number reacts to the various edge-cases, but 'til now it seems accurate: every browser connecting increases the number, every browser closed decreases it.
Upvotes: 3
Reputation: 111
Also take a look into:
io.sockets.manager.connected
It's a clean list of key value pairs (socket id and connection state?)
Upvotes: 3