Reputation: 381
I am extracting single Video frames by starting a ffmpeg process from my c# code. The default behaviour is to write these images to disk. However to speed up processing I want to redirect the ffmpeg standard output to receive the stream and process it further in my program.
I am using arguments similar to this:
-i \"" + Filename + "\" -vf \"scale=640:-1\" -an -vframes 100 -r 1 -f image2 -
This redirects the byte stream to standard output which I can redirect to my program using process.StartInfo.RedirectStandardOutput = true
.
This may work fine for movie streams as I only have a singe output, but the call above would produce 10 single images (when writing to hard disk), how can I parse the byte stream from standard output and split it into single files?
Upvotes: 6
Views: 4454
Reputation: 5773
Thanks for your answer @leepfrog This is basically the same:
StringBuilder str = new StringBuilder();
//Input file path
str.Append(string.Format(" -i {0}", myinputFile));
//Set the frame rate
str.Append(string.Format(" -r {0}", myframeRate);
//Indicate the output format
str.Append(" -f image2pipe");
//Connect the output to the standard output
str.Append(" pipe:1");
return str.ToString();
Upvotes: 0
Reputation: 381
I have found a solution which seems to work but strangly enough is not mentioned in the ffmpeg documentation: Use image2pipe
as output format.
So for the example above it would be:
-i \"" + Filename + "\" -vf \"scale=640:-1\" -an -vframes 100 -r 1 -f image2pipe -
This redirects the byte stream to stdout and allows to capture and parse the images
Upvotes: 4