Reputation: 12684
I'm starting to develop an application that involves dealing with recording audio. I'm using C++ (with Visual Studio, but trying to avoid .NET specific libraries) and I was wondering where would be the best place to start? Are there recommended libraries out there?
If it matters, I'm currently just working with the line in on my computer - no special sound hardware considered (yet).
Upvotes: 2
Views: 2424
Reputation: 484
I would suggest OpenAL! I have used it in numerous game projects to play audio and it is just as capable for recording sound.
Check out this stack overflow answer for more information: Recording Audio with OpenAL
Upvotes: 4