Reputation: 3
I have a textbox on a form and i want to set it to match the height/width of the window. Is there any way to do this in C? To be clear this is C not C-Sharp (C#). I'm using DevC++
Code i have to create TextBox:
HWND hwndText = CreateWindow(
TEXT("edit"),
TEXT(""),
WS_VISIBLE | WS_CHILD | WS_BORDER | WS_HSCROLL | WS_VSCROLL| ES_MULTILINE | ES_AUTOHSCROLL,
0,0,
630,470, //Height & Width
hwnd,
(HMENU)ID_MYTEXT,
hInstance,
NULL
);
Full Source:
#include <windows.h>
const char g_szClassName[] = "myWindowClass";
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_CLOSE:
DestroyWindow(hwnd);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow)
{
WNDCLASSEX wc;
HWND hwnd;
HMENU ID_MYTEXT;
MSG Msg;
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = 0;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wc.lpszMenuName = NULL;
wc.lpszClassName = g_szClassName;
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
if(!RegisterClassEx(&wc))
{
MessageBox(NULL, "Window Registration Failed!", "Error!",
MB_ICONEXCLAMATION | MB_OK);
return 0;
}
hwnd = CreateWindowEx(
WS_EX_CLIENTEDGE,
g_szClassName,
"Title",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, 640, 480,
NULL, NULL, hInstance, NULL
);
HWND hwndText = CreateWindow(
TEXT("edit"),
TEXT(""),
WS_VISIBLE | WS_CHILD | WS_BORDER | WS_HSCROLL | WS_VSCROLL| ES_MULTILINE | ES_AUTOHSCROLL,
0,0,
630,470,
hwnd,
(HMENU)ID_MYTEXT,
hInstance,
NULL
);
if(hwnd == NULL)
{
MessageBox(NULL, "Window Creation Failed!", "Error!",
MB_ICONEXCLAMATION | MB_OK);
return 0;
}
ShowWindow(hwnd, nCmdShow);
UpdateWindow(hwnd);
SendMessage(hwndText, WM_SETTEXT, 0, (LPARAM)"");
while(GetMessage(&Msg, NULL, 0, 0) > 0)
{
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
return Msg.wParam;
}
Upvotes: 0
Views: 646
Reputation: 13028
If this is all you want to have in your window, then why not remove the WS_CHILD style and make the button the whole window?
The other alternative is to handle WM_SIZE message and resize your child button window there.
The shortest version of first example looks like this:
#include "stdafx.h"
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hWnd = CreateWindow(_T("BUTTON"), L"testButton", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPTSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
MSG msg;
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return (int) msg.wParam;
}
Upvotes: 1