Reputation: 4271
Is there some free and easy to use 3D library for iOS (and Android) that simplifies Open GL ES framework. Just like there is cool WebGL library: ThreeJS for javascript.
So far I saw Unity but it's not free and I would like something simplified.
My usage would be setting the scene, meshes, camera, rotating the camera etc...
Upvotes: 1
Views: 2958
Reputation: 129
For Leaning very basic of open GL for iOs I would suggest to have a look at this http://antonholmquist.com/blog/opengl-es-2-0-ios-tutorial-getting-started/. This gives the basic idea of vertex and fragment shaders. After going through this a beginner can go through other tutorials which explains the detailed concepts of openGL.
I have gone through so many links but this one explains the basic really well.
Upvotes: 0
Reputation: 4271
I decided to go with Cocos3D because it has all the features I need and is similar to JS libraries. It is free and you don't have to use any special engines with it.
Upvotes: 1
Reputation: 881
Ahh, Unity did give away the iOS/Android versions back in March/April this year - maybe if you asked them nicely?
OpenSceneGraph has a large and active following in the Vis/Sim community, and is starting to creep into games, here's a couple iOS/game related topics from their forums:
http://forum.openscenegraph.org/viewtopic.php?t=10291
http://forum.openscenegraph.org/viewtopic.php?t=10308 (p.2 of this thread has links to a couple osg-based games in the iTunes store)
Upvotes: 0
Reputation: 34275
One option I believe is SiO2.. And Oolong too.. I once played with blender and SiO2 and it went well..If you are only interested in 2D games only then Cocos2D is best bet for iphone.. For android AndEngine is good,and I believe SiO2 works for android too..
Upvotes: 0
Reputation: 33421
Well, there is Sparrow for iOS, and as for Android you can consider AndEngine (easier) or LibGDX (faster).
Upvotes: 0
Reputation: 14565
For Android you can use AndEngine which supports GL ES1 and GL ES2. For IOS you can use Cocos2D.
Upvotes: 1