Reputation: 1446
The touch-screen application I am developing will be used on different screen resolutions. I never had to worry about this before, but now I do. I am wondering how can I design the GUIs so that EVERY object on the GUI resizes proportionally to fit the screen resolution? Can you refer me to a good tutorial page? I am designing the application using the NetBeans and the Swing framework. Thank you
Upvotes: 0
Views: 9372
Reputation: 109815
I am wondering how can I design the GUIs so that EVERY object on the GUI resizes proportionally to fit the screen resolution?
not easy job you have to test all possible pixels ratio that exist (by default is possible to change and set various pixels ratio on todays fullHD screen) with lot of fails
this is reason why LayoutManagers exist,
I'd suggest to use NestedLayout
sure there are custom LayoutManagers
, for example by using MigLayout
(something betweens GridBagLayout
and SpringLayout
) is possible to put all JComponents to the container from one place, but again I'd be suggest use NestedLayout
instead
you have to set (internally) minimum screenSize for displaying contents in the JScrollPane
, for example screen with resolutions less than 1024 x 600 will have the content scrollable, otherwise let's this job for LayoutManagers
,
this idea required model JFrame
---> JScrollPane
---> JPanel
(father panel) in all cases, JScrollPane
will protect your GUI against small (and dual too) screen resolutions
you have to look at FontMetrics
for Font
, because you need in/decrease Font
size for various pixel ratios continiously with JComponents
size on the screen
same with Icons
if exist, prepare that before in some of Graphics SW's, not resize on runtime
my view ---> any Framework
based on AWT/Swing
isn't advantage for job this nature,
Upvotes: 4