user1391058
user1391058

Reputation: 265

Chase camera with sprite in andengine

ı have created a race game and the camera follow the car with code below.Besides there is a sprite in scene which is in (100px,100px) as button.the problem is: When camera moves, the button never move.The button must always show on screen.But it don't move.What can I do?

mCamera.setChaseEntity(sprite);

Upvotes: 3

Views: 1867

Answers (2)

JohnEye
JohnEye

Reputation: 6895

Use HUD. It is a special Scene that does not move when the Camera moves and it was created for exactly this purpose. The basic usage looks something like this:

private HUD mHUD;
mHUD = new HUD();
camera.setHUD(mHUD);
mHUD.attachChild(button);

Upvotes: 8

Chimeara
Chimeara

Reputation: 695

Either tell the button to move when you move the camera. (not recommended) OR Have the button on a layer above the camera view, so it independent of the camera movements.

Upvotes: 0

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