enedene
enedene

Reputation: 3635

Good results when running one by one, wrong when using a loop

I have a 2D grid of ones and zeros. Cluster is defined as nondiagonal set of neighboring ones. For example, if we look at a grid:

[[0 0 0 0 0]
 [1 1 1 1 1]
 [1 0 0 0 1]
 [0 1 0 0 1]
 [1 1 1 1 0]]

One cluster would be set of coordinates (actually I use lists for this, but its not important):

c1=[[1, 0], [1, 1], [1, 2], [1, 3], [1, 4], [2, 1], [2, 4], [3, 4]]

The other cluster in this grid is given by:

c2=[[3,1], [4, 0], [4, 1], [4, 2], [4, 3]]

Now, I have made a method that for a given starting coordinate (if it's value is 1), returns a cluster to which that point belongs (for example, if I choose a [1,1] coordinate it would return c1).
For testing I'll choose a point (1, 1) and a small grid. This is the output when result is good:

Number of recursions: 10
Length of cluster: 10
[[1 1 1 0 1]
 [1 1 0 1 1]
 [0 1 0 0 1]
 [1 1 1 0 0]
 [0 1 0 1 1]]

[[1 1 1 0 0]
 [1 1 0 0 0]
 [0 1 0 0 0]
 [1 1 1 0 0]
 [0 1 0 0 0]]

I was trying to get some idea how fast my algorithm is when cluster size is getting larger. If I run the program and then rerun it, and do that many times, it always gives the good result. If I use a loop, it starts giving wrong results. Here is one possible output test scenario:

Number of recursions: 10
Length of cluster: 10
[[1 1 1 0 1]
 [1 1 0 1 1]
 [0 1 0 0 1]
 [1 1 1 0 0]
 [0 1 0 1 1]]

[[1 1 1 0 0]
 [1 1 0 0 0]
 [0 1 0 0 0]
 [1 1 1 0 0]
 [0 1 0 0 0]]
Number of recursions: 8
Length of cluster: 8
[[0 1 1 1 0]
 [1 1 1 0 0]
 [1 0 0 0 0]
 [1 1 1 0 1]
 [1 1 0 0 0]]

[[0 0 0 0 0] - the first one is always good, this one already has an error
 [1 1 0 0 0]
 [1 0 0 0 0]
 [1 1 1 0 0]
 [1 1 0 0 0]]
Number of recursions: 1
Length of cluster: 1
[[1 1 1 1 1]
 [0 1 0 1 0]
 [0 1 0 0 0]
 [0 1 0 0 0]
 [0 1 1 0 1]]

[[0 0 0 0 0] - till end
 [0 1 0 0 0]
 [0 0 0 0 0]
 [0 0 0 0 0]
 [0 0 0 0 0]]
Number of recursions: 1
Length of cluster: 1
[[1 1 1 1 1]
 [0 1 1 0 0]
 [1 0 1 1 1]
 [1 1 0 1 0]
 [0 1 1 1 0]]

[[0 0 0 0 0]
 [0 1 0 0 0]
 [0 0 0 0 0]
 [0 0 0 0 0]
 [0 0 0 0 0]]
... till end

I will give the code for loop (it's no problem giving you all code, but it's too big, and the error is probably due to something I do inside a loop):

import numpy as np
from time import time

def test(N, p, testTime, length):
    assert N>0
    x=1
    y=1
    a=PercolationGrid(N) #this is a class that creates a grid
    a.useFixedProbability(p) #the probability that given point will be 1
    a.grid[x,y]=1 #I put the starting point as 1 manually
    cluster=Cluster(a)
    t0=time()
    cluster.getCluster(x,y)  #this is what I'm testing how fast is it
    t1=time()
    stats=cluster.getStats() #get the length of cluster and some other data
    testTime.append(t1-t0)
    testTime.sort()
    length.append(stats[1]) #[1] is the length stat that interests me
    length.sort()  #both sorts are so I can use plot later
    print a.getGrid()  #show whole grid
    clusterGrid=np.zeros(N*N, dtype='int8').reshape(N, N) #create zero grid where I'll "put" the cluster of interest
    c1=cluster.getClusterCoordinates() #this is recursive method (if it has any importance)
    for xy in c1: 
        k=xy[0]
        m=xy[1]
        clusterGrid[k, m]=1
    print clusterGrid
    del a, cluster, clusterGrid



testTime=[]
length=[]
p=0.59
N=35
np.set_printoptions(threshold='nan') #so the output doesn't shrink
for i in range(10):
    test(N, p, testTime, length)

I assume that I do something wrong with freeing memory or something (if it's not some trivial error in loop I can't see)? I use python 2.7.3 on 64bit Linux.

EDIT: I'm aware that people here should not review whole codes, but specific problems, but I can't find what's happening, the only suggestion is that maybe I have some static variables, but it seems to me that that is not the case. So, if someone has good will and energy you can browse through a code and maybe you'll see something. I started using classes not while ago, so be prepared for lot of bad stuff.

import numpy as np
import matplotlib as mpl
import matplotlib.pyplot as plt
import time

class ProbabilityGrid(object):
    """
    This class gives 2D quadratic array (a grid) which is filled with
    float values from 0-1, which in many cases represent probabilities
    """

    def __init__(self, size=2, dataType='float16'):
        """initialization of a grid with 0. values"""
        assert size>1
        assert dataType=='float64' or dataType=='float32' or dataType=='float16'
        self.n=size
        self.dataType=dataType
        self.grid=np.zeros((size, size), dtype=dataType)

    def getGrid(self):
        """returns a 2D probability array"""
        return self.grid

    def getSize(self):    
        """returns a size of a 2D array"""
        return self.size

    def fillRandom(self):
        """fills the grid with uniformly random values from 0 to 1"""
        n=self.n
        self.grid=np.random.rand(n, n)

    def fixedProbabilities(self, p):
        """fills the grid with fixed value from 0 to 1"""
        assert p<1.0
        self.grid=p*np.ones((self.n, self.n))


class PercolationGrid(object):
    """
    percolation quadratic grid filled with 1 and 0, int8
    which represent a state.
    Percolation grid is closly connected to probabilies grid.
    ProbabilityGrid gives the starting probabilities will the [i,j] spot
    be filled or not. All functions change the PercolationGrid.grid when
    ProbabilityGrid.grid changes, so in a way their values are connected
    """
    def __init__(self, size=2, dataType='int8'):
        """
        initialization of PercolationGrid, sets uniformly 0 and 1 to grid
        """
        assert size>1
        assert dataType=='int64' or dataType=='int32' or dataType=='int8'
        self.n=size
        self.dataType=dataType
        self.grid=np.zeros((size, size), dtype=dataType)
        self.pGrid=ProbabilityGrid(self.n)
        self.pGrid.fillRandom()
        self.useProbabilityGrid()

    #def fillRandom(self, min=0, max=1, distribution='uniform'):
     #   n=self.n
      #  self.grid=np.random.random_integers(min, max, n*n).reshape(n, n)

    def getGrid(self):
        """returns a 2D percolation array"""
        return self.grid

    def useProbabilityGrid(self): #use probability grid to get Percolation grid of 0s and 1es
        """
        this method fills the PercolationGrid.grid according to probabilities
        from Probability.grid
        """
        comparisonGrid=np.random.rand(self.n, self.n)
        self.grid=np.array(np.floor(self.pGrid.grid-comparisonGrid)+1, dtype=self.dataType)
      # Here I used a trick. To simulate whether 1 will apear with probability p,
      # we can use uniform random generator which returns values from 0 to 1. If 
      # the value<p then we get 1, if value>p it's 0.
      # But instead looping over each element, it's much faster to make same sized
      # grid of random, uniform values from 0 to 1, calculate the difference, add 1
      # and use floor function which round everything larger than 1 to 1, and lower
      # to 0. Then value-p+1 will give 0 if value<p, 1 if value>p. The result is
      # converted to data type of percolation array.

    def useFixedProbability(self, p):
        """
        this method fills the PercolationGrid according to fixed probabilities
        of being filled, for example, a large grid with parameter p set to 0.33
        should, aproximatly have one third of places filed with ones and 2/3 with 0
        """
        self.pGrid.fixedProbabilities(p)
        self.useProbabilityGrid()

    def probabilityCheck(self):
        """ this method checks the number of ones vs number of elements,
        good for checking if the filling of a grid was close to probability
        we had in mind. Of course, the accuracy is larger as grid size grows.
        For smaller grid sizes you can still check the probability by 
        running the test multiple times.
        """
        sum=self.grid.sum()
        print float(sum)/float(self.n*self.n)
        #this works because values can only be 0 or 1, so the sum/size gives
        #the ratio of ones vs size

    def setGrid(self, grid):
        shape=grid.shape
        i,j=shape[0], shape[1]
        assert i>1 and j>1
        if i!=j:
            print ("The grid needs to be NxN shape, N>1")
        self.grid=grid

    def setProbabilities(self, grid):
        shape=grid.shape
        i,j=shape[0], shape[1]
        assert i>1 and j>1
        if i!=j:
            print ("The grid needs to be NxN shape, N>1")
        self.pGrid.grid=grid
        self.useProbabilityGrid()

    def showPercolations(self):
        fig1=plt.figure()
        fig2=plt.figure()
        ax1=fig1.add_subplot(111)
        ax2=fig2.add_subplot(111)
        myColors=[(1.0, 1.0, 1.0, 1.0), (1.0, 0.0, 0.0, 1.0)]
        mycmap=mpl.colors.ListedColormap(myColors)

        subplt1=ax1.matshow(self.pGrid.grid, cmap='jet')
        cbar1=fig1.colorbar(subplt1)

        subplt2=ax2.matshow(self.grid, cmap=mycmap)
        cbar2=fig2.colorbar(subplt2, ticks=[0.25,0.75])
        cbar2.ax.set_yticklabels(['None', 'Percolated'], rotation='vertical')

class Cluster(object):
    """This is a class of percolation clusters"""
    def __init__(self, array):
        self.grid=array.getGrid()
        self.N=len(self.grid[0,])
        self.cluster={}
        self.numOfSteps=0

    #next 4 functions return True if field next to given field is 1 or False if it's 0
    def moveLeft(self, i, j):
        moveLeft=False
        assert i<self.N
        assert j<self.N
        if j>0 and self.grid[i, j-1]==1:
            moveLeft=True
        return moveLeft

    def moveRight(self, i, j):
        moveRight=False
        assert i<self.N
        assert j<self.N
        if j<N-1 and self.grid[i, j+1]==1:
            moveRight=True
        return moveRight

    def moveDown(self, i, j):
        moveDown=False
        assert i<self.N
        assert j<self.N
        if i<N-1 and self.grid[i+1, j]==1:
            moveDown=True
        return moveDown

    def moveUp(self, i, j):
        moveUp=False
        assert i<self.N
        assert j<self.N
        if i>0 and self.grid[i-1, j]==1:
            moveUp=True
        return moveUp

    def listOfOnes(self):
        """nested list of connected ones in each row"""

        outlist=[]

        for i in xrange(self.N):
            outlist.append([])
            helplist=[]
            for j in xrange(self.N):
                if self.grid[i, j]==0:
                    if (j>0 and self.grid[i, j-1]==0) or (j==0 and self.grid[i, j]==0):
                        continue # condition needed because of edges
                    outlist[i].append(helplist)
                    helplist=[]
                    continue
                helplist.append((i, j))
                if self.grid[i, j]==1 and j==self.N-1:
                    outlist[i].append(helplist)
        return outlist

    def getCluster(self, i=0, j=0, moveD=[1, 1, 1, 1]):
        #(left, right, up, down)
        #moveD short for moveDirections, 1 means that it tries to move it to that side, 0 so it doesn't try
        self.numOfSteps=self.numOfSteps+1
        if self.grid[i, j]==1:
            self.cluster[(i, j)]=True
        else:
            print "the starting coordinate is not in any cluster"
            return
        if moveD[0]==1:
            try: #if it comes to same point from different directions we'd get an infinite recursion, checking if it already been on that point prevents that
                self.cluster[(i, j-1)]
                moveD[0]=0
            except:
                if self.moveLeft(i, j)==False: #check if 0 or 1 is left to (i, j)
                    moveD[0]=0
                else:
                   self.getCluster(i, j-1, [1, 0, 1, 1]) #right is 0, because we came from left
        if moveD[1]==1:
            try:
                self.cluster[(i, j+1)]
                moveD[1]=0
            except:
                if self.moveRight(i, j)==False:
                    moveD[1]=0
                else:
                    self.getCluster(i, j+1, [0, 1, 1, 1])
        if moveD[2]==1:
            try:
                self.cluster[(i-1, j)]
                moveD[2]=0
            except:
                if self.moveUp(i, j)==False:
                    moveD[2]=0
                else:
                    self.getCluster(i-1, j, [1, 1, 1, 0])
        if moveD[3]==1:
            try:
                self.cluster[(i+1, j)]
                moveD[3]=0
            except:
                if self.moveDown(i, j)==False:
                    moveD[3]=0
                else:
                    self.getCluster(i+1, j, [1, 1, 0, 1])
        if moveD==(0, 0, 0, 0):
            return

    def getClusterCoordinates(self):
        return self.cluster

    def getStats(self):
        print "Number of recursions:", self.numOfSteps
        print "Length of cluster:", len(self.cluster)
        return (self.numOfSteps, len(self.cluster))

Upvotes: 4

Views: 307

Answers (1)

Jesse Harris
Jesse Harris

Reputation: 1141

Your error is coming from the getCluster method. When setting moveD to [1,1,1,1] you are essentially setting a static variable(do not quote me on this). This is causing the information from the previous executions to carry over.

Here is a link to a blog post that shows an example of this.

Below is a working version of the getCluster method that both fixes the default arguement problem and removes the extraneous moveD assignments that manifested the problematic behavior.

def getCluster(self, i=0, j=0, moveD=None):
    #(left, right, up, down)
    #moveD short for moveDirections, 1 means that it tries to move it to that side, 0 so it doesn't try
    if moveD == None: moveD = [1, 1, 1, 1]
    self.numOfSteps=self.numOfSteps+1
    if self.grid[i, j]==1:
        self.cluster[(i, j)]=True
    else:
        print "the starting coordinate is not in any cluster"
        return
    if moveD[0]==1:
        try: #if it comes to same point from different directions we'd get an infinite recursion, checking if it already been on that point prevents that
            self.cluster[(i, j-1)]
        except:
            if self.moveLeft(i, j)==True: #check if 0 or 1 is left to (i, j)
               self.getCluster(i, j-1, [1, 0, 1, 1]) #right is 0, because we came from left
    if moveD[1]==1:
        try:
            self.cluster[(i, j+1)]
        except:
            if self.moveRight(i, j)==True:
                self.getCluster(i, j+1, [0, 1, 1, 1])
    if moveD[2]==1:
        try:
            self.cluster[(i-1, j)]
        except:
            if self.moveUp(i, j)==True:
                self.getCluster(i-1, j, [1, 1, 1, 0])
    if moveD[3]==1:
        try:
            self.cluster[(i+1, j)]
        except:
            if self.moveDown(i, j)==True:
                self.getCluster(i+1, j, [1, 1, 0, 1])

Upvotes: 1

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