Reputation: 37245
I am using setInterval(fname, 10000);
to call a function every 10 seconds in JavaScript. Is it possible to stop calling it on some event?
I want the user to be able to stop the repeated refresh of data.
Upvotes: 1797
Views: 1490664
Reputation: 13563
Use this if you have your counter in a button onclick.
<button onClick="inter = setInterval(myCounter, 1000)">start to count</button>
<p id="demo">here is the counter</p>
<button onClick="clearInterval(inter)">stop </button>
Upvotes: 0
Reputation: 397
const interval = setInterval(function() {
const checkParticlesjs = document.querySelector('.success_class') // get success_class from page
if (checkParticlesjs) { // check if success_class exist
fbq('track', 'CompleteRegistration'); // Call Facebook Event
clearInterval(interval); // Stop Interval
}
}, 2000); // repeat every 2 second
Upvotes: 7
Reputation: 2201
setInterval
returns a number:
Take this number. Pass it to the function clearInterval
and you're safe:
Code:
Always store the returned number of setInterval
in a variable, so that you can stop the interval later on:
const intervalID = setInterval(f, 1000);
// Some code
clearInterval(intervalID);
(Think of this number as the ID of a setInterval
. Even if you have called many setInterval
, you can still stop anyone of them by using the proper ID.)
Upvotes: 14
Reputation: 941
In nodeJS you can you use the "this" special keyword within the setInterval function.
You can use this this keyword to clearInterval, and here is an example:
setInterval(
function clear() {
clearInterval(this)
return clear;
}()
, 1000)
When you print the value of this special keyword within the function you output a Timeout object Timeout {...}
Upvotes: 11
Reputation: 201006
setInterval()
returns an interval ID, which you can pass to clearInterval()
:
var refreshIntervalId = setInterval(fname, 10000);
/* later */
clearInterval(refreshIntervalId);
See the docs for setInterval()
and clearInterval()
.
Upvotes: 2762
Reputation: 33692
Already answered... But if you need a featured, re-usable timer that also supports multiple tasks on different intervals, you can use my TaskTimer (for Node and browser).
// Timer with 1000ms (1 second) base interval resolution.
const timer = new TaskTimer(1000);
// Add task(s) based on tick intervals.
timer.add({
id: 'job1', // unique id of the task
tickInterval: 5, // run every 5 ticks (5 x interval = 5000 ms)
totalRuns: 10, // run 10 times only. (omit for unlimited times)
callback(task) {
// code to be executed on each run
console.log(task.name + ' task has run ' + task.currentRuns + ' times.');
// stop the timer anytime you like
if (someCondition()) timer.stop();
// or simply remove this task if you have others
if (someCondition()) timer.remove(task.id);
}
});
// Start the timer
timer.start();
In your case, when users click for disturbing the data-refresh; you can also call timer.pause()
then timer.resume()
if they need to re-enable.
See more here.
Upvotes: 15
Reputation: 1007
You can set a new variable and have it incremented by ++ (count up one) every time it runs, then I use a conditional statement to end it:
var intervalId = null;
var varCounter = 0;
var varName = function(){
if(varCounter <= 10) {
varCounter++;
/* your code goes here */
} else {
clearInterval(intervalId);
}
};
$(document).ready(function(){
intervalId = setInterval(varName, 10000);
});
I hope that it helps and it is right.
Upvotes: 71
Reputation: 82375
If you set the return value of setInterval
to a variable, you can use clearInterval
to stop it.
var myTimer = setInterval(...);
clearInterval(myTimer);
Upvotes: 138
Reputation: 862
Simply add a class that tells the interval not to do anything. For example: on hover.
var i = 0;
this.setInterval(function() {
if(!$('#counter').hasClass('pauseInterval')) { //only run if it hasn't got this class 'pauseInterval'
console.log('Counting...');
$('#counter').html(i++); //just for explaining and showing
} else {
console.log('Stopped counting');
}
}, 500);
/* In this example, I'm adding a class on mouseover and remove it again on mouseleave. You can of course do pretty much whatever you like */
$('#counter').hover(function() { //mouse enter
$(this).addClass('pauseInterval');
},function() { //mouse leave
$(this).removeClass('pauseInterval');
}
);
/* Other example */
$('#pauseInterval').click(function() {
$('#counter').toggleClass('pauseInterval');
});
body {
background-color: #eee;
font-family: Calibri, Arial, sans-serif;
}
#counter {
width: 50%;
background: #ddd;
border: 2px solid #009afd;
border-radius: 5px;
padding: 5px;
text-align: center;
transition: .3s;
margin: 0 auto;
}
#counter.pauseInterval {
border-color: red;
}
<!-- you'll need jQuery for this. If you really want a vanilla version, ask -->
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<p id="counter"> </p>
<button id="pauseInterval">Pause</button></p>
I've been looking for this fast and easy approach for ages, so I'm posting several versions to introduce as many people to it as possible.
Upvotes: -5