Owen
Owen

Reputation: 4049

How to retrieve all keys (or values) from a std::map and put them into a vector?

This is one of the possible ways I come out:

struct RetrieveKey
{
    template <typename T>
    typename T::first_type operator()(T keyValuePair) const
    {
        return keyValuePair.first;
    }
};

map<int, int> m;
vector<int> keys;

// Retrieve all keys
transform(m.begin(), m.end(), back_inserter(keys), RetrieveKey());

// Dump all keys
copy(keys.begin(), keys.end(), ostream_iterator<int>(cout, "\n"));

Of course, we can also retrieve all values from the map by defining another functor RetrieveValues.

Is there any other way to achieve this easily? (I'm always wondering why std::map does not include a member function for us to do so.)

Upvotes: 363

Views: 623172

Answers (25)

Mercury Dime
Mercury Dime

Reputation: 1601

Yet Another Way using C++20

The ranges library has a keys view, which retrieves the first element in a pair/tuple-like type:

#include <ranges>

auto ks = std::views::keys(m);
std::vector<int> keys{ ks.begin(), ks.end() };

Two related views worth mentioning:

  1. values - to get the values in a map (2nd element in a pair/tuple-like type)
  2. elements - to get the nth elements in a tuple-like type

Upvotes: 106

Jan Schultke
Jan Schultke

Reputation: 40064

The cleanest solution yet, using C++23:

#include <format>  // std::vector formatting 
#include <print>   // std::println
#include <ranges>  // std::views

map<int, int> m = /* ... */;

vector<int> keys(from_range, views::keys(m));
vector<int> values(from_range, views::values(m));

println("{}", keys);

See live example at Compiler Explorer.

This uses the new std::vector constructor taking std::from_range_t, as well as std::views::keys and std::views::values from <ranges>.

Upvotes: 3

Jere.Jones
Jere.Jones

Reputation: 10133

While your solution should work, it can be difficult to read depending on the skill level of your fellow programmers. Additionally, it moves functionality away from the call site. Which can make maintenance a little more difficult.

I'm not sure if your goal is to get the keys into a vector or print them to cout so I'm doing both. You may try something like this:

std::map<int, int> m;
std::vector<int> key, value;
for(std::map<int,int>::iterator it = m.begin(); it != m.end(); ++it) {
  key.push_back(it->first);
  value.push_back(it->second);
  std::cout << "Key: " << it->first << std::endl;
  std::cout << "Value: " << it->second << std::endl;
}

Or even simpler, if you are using the Boost library:

map<int,int> m;
pair<int,int> me; // what a map<int, int> is made of
vector<int> v;
BOOST_FOREACH(me, m) {
  v.push_back(me.first);
  cout << me.first << "\n";
}

Personally, I like the BOOST_FOREACH version because there is less typing and it is very explicit about what it is doing.

Upvotes: 238

rturrado
rturrado

Reputation: 8074

With Eric Niebler's range-v3 library, you can take a range and write it out directly to a container using ranges::to (hopefully soon in std, maybe C++26?):

[Demo]

#include <fmt/ranges.h>
#include <map>
#include <range/v3/all.hpp>

int main() {
    std::map<int, int> m{ {1, 100}, {2, 200}, {3, 300} };
    auto keys{ m | ranges::views::keys | ranges::to<std::vector<int>>() };
    fmt::print("{}", keys);
}

// Outputs: [1, 2, 3]

Upvotes: 2

Olppah
Olppah

Reputation: 914

Using ranges in C++20 you can use std::ranges::copy like this

#include <ranges>
std::map<int,int> mapints;
std::vector<int> vints;

std::ranges::copy(mapints | std::views::keys, std::back_inserter(vints));

if you want values instead of keys

std::ranges::copy(mapints | std::views::values, std::back_inserter(vints));

and if you don't like the pipe syntax

std::ranges::copy(std::views::values(mapints), std::back_inserter(vints));

Upvotes: 10

uol3c
uol3c

Reputation: 609

You can use get_map_keys() from fplus library:

#include<fplus/maps.hpp>
// ...

int main() {
    map<string, int32_t> myMap{{"a", 1}, {"b", 2}};
    vector<string> keys = fplus::get_map_keys(myMap);
    // ...
    return 0;
}

Upvotes: 0

With the structured binding (“destructuring”) declaration syntax of C++17,

you can do this, which is easier to understand.

// To get the keys
std::map<int, double> map;
std::vector<int> keys;
keys.reserve(map.size());
for(const auto& [key, value] : map) {
    keys.push_back(key);
}
// To get the values
std::map<int, double> map;
std::vector<double> values;
values.reserve(map.size());
for(const auto& [key, value] : map) {
    values.push_back(value);
}

Upvotes: 11

KaiserKatze
KaiserKatze

Reputation: 1579

The following functor retrieves the key set of a map:

#include <vector>
#include <iterator>
#include <algorithm>

template <class _Map>
std::vector<typename _Map::key_type> keyset(const _Map& map)
{
    std::vector<typename _Map::key_type> result;
    result.reserve(map.size());
    std::transform(map.cbegin(), map.cend(), std::back_inserter(result), [](typename _Map::const_reference kvpair) {
        return kvpair.first;
    });
    return result;
}

Bonus: The following functors retrieve the value set of a map:

#include <vector>
#include <iterator>
#include <algorithm>
#include <functional>

template <class _Map>
std::vector<typename _Map::mapped_type> valueset(const _Map& map)
{
    std::vector<typename _Map::mapped_type> result;
    result.reserve(map.size());
    std::transform(map.cbegin(), map.cend(), std::back_inserter(result), [](typename _Map::const_reference kvpair) {
        return kvpair.second;
    });
    return result;
}

template <class _Map>
std::vector<std::reference_wrapper<typename _Map::mapped_type>> valueset(_Map& map)
{
    std::vector<std::reference_wrapper<typename _Map::mapped_type>> result;
    result.reserve(map.size());
    std::transform(map.begin(), map.end(), std::back_inserter(result), [](typename _Map::reference kvpair) {
        return std::ref(kvpair.second);
    });
    return result;
}

Usage:

int main()
{
    std::map<int, double> map{
        {1, 9.0},
        {2, 9.9},
        {3, 9.99},
        {4, 9.999},
    };
    auto ks = keyset(map);
    auto vs = valueset(map);
    for (auto& k : ks) std::cout << k << '\n';
    std::cout << "------------------\n";
    for (auto& v : vs) std::cout << v << '\n';
    for (auto& v : vs) v += 100.0;
    std::cout << "------------------\n";
    for (auto& v : vs) std::cout << v << '\n';
    std::cout << "------------------\n";
    for (auto& [k, v] : map) std::cout << v << '\n';

    return 0;
}

Expected output:

1
2
3
4
------------------
9
9.9
9.99
9.999
------------------
109
109.9
109.99
109.999
------------------
109
109.9
109.99
109.999

Upvotes: 1

Madiyar
Madiyar

Reputation: 1089

Based on @rusty-parks solution, but in c++17:

std::map<int, int> items;
std::vector<int> itemKeys;

for (const auto& [key, _] : items) {
    itemKeys.push_back(key);
}

Upvotes: 43

Alastair
Alastair

Reputation: 4523

There is a boost range adaptor for this purpose:

#include <boost/range/adaptor/map.hpp>
#include <boost/range/algorithm/copy.hpp>
vector<int> keys;
boost::copy(m | boost::adaptors::map_keys, std::back_inserter(keys));

There is a similar map_values range adaptor for extracting the values.

Upvotes: 68

Juan
Juan

Reputation: 2161

//c++0x too
std::map<int,int> mapints;
std::vector<int> vints;
for(auto const& imap: mapints)
    vints.push_back(imap.first);

Upvotes: 216

Chrissi
Chrissi

Reputation: 301

I found the following three lines of code as the easiest way:

// save keys in vector

vector<string> keys;
for (auto & it : m) {
    keys.push_back(it.first);
}

It is a shorten version of the first way of this answer.

Upvotes: 4

Deniz Babat
Deniz Babat

Reputation: 316

With atomic map example

#include <iostream>
#include <map>
#include <vector> 
#include <atomic>

using namespace std;

typedef std::atomic<std::uint32_t> atomic_uint32_t;
typedef std::map<int, atomic_uint32_t> atomic_map_t;

int main()
{
    atomic_map_t m;

    m[4] = 456;
    m[2] = 45678;

    vector<int> v;
    for(map<int,atomic_uint32_t>::iterator it = m.begin(); it != m.end(); ++it) {
      v.push_back(it->second);
      cout << it->first << " "<<it->second<<"\n";
    }

    return 0;
}

Upvotes: 0

TarmoPikaro
TarmoPikaro

Reputation: 5263

Slightly similar to one of examples here, simplified from std::map usage perspective.

template<class KEY, class VALUE>
std::vector<KEY> getKeys(const std::map<KEY, VALUE>& map)
{
    std::vector<KEY> keys(map.size());
    for (const auto& it : map)
        keys.push_back(it.first);
    return keys;
}

Use like this:

auto keys = getKeys(yourMap);

Upvotes: -2

James Hirschorn
James Hirschorn

Reputation: 8046

@DanDan's answer, using C++11 is:

using namespace std;
vector<int> keys;

transform(begin(map_in), end(map_in), back_inserter(keys), 
            [](decltype(map_in)::value_type const& pair) {
    return pair.first;
}); 

and using C++14 (as noted by @ivan.ukr) we can replace decltype(map_in)::value_type with auto.

Upvotes: 23

Clemens Sielaff
Clemens Sielaff

Reputation: 748

Here's a nice function template using C++11 magic, working for both std::map, std::unordered_map:

template<template <typename...> class MAP, class KEY, class VALUE>
std::vector<KEY>
keys(const MAP<KEY, VALUE>& map)
{
    std::vector<KEY> result;
    result.reserve(map.size());
    for(const auto& it : map){
        result.emplace_back(it.first);
    }
    return result;
}

Check it out here: http://ideone.com/lYBzpL

Upvotes: 8

Rusty Parks
Rusty Parks

Reputation: 173

Bit of a c++11 take:

std::map<uint32_t, uint32_t> items;
std::vector<uint32_t> itemKeys;
for (auto & kvp : items)
{
    itemKeys.emplace_back(kvp.first);
    std::cout << kvp.first << std::endl;
}

Upvotes: 8

DanDan
DanDan

Reputation: 10562

C++0x has given us a further, excellent solution:

std::vector<int> keys;

std::transform(
    m_Inputs.begin(),
    m_Inputs.end(),
    std::back_inserter(keys),
    [](const std::map<int,int>::value_type &pair){return pair.first;});

Upvotes: 67

Marius
Marius

Reputation: 3511

The best non-sgi, non-boost STL solution is to extend map::iterator like so:

template<class map_type>
class key_iterator : public map_type::iterator
{
public:
    typedef typename map_type::iterator map_iterator;
    typedef typename map_iterator::value_type::first_type key_type;

    key_iterator(const map_iterator& other) : map_type::iterator(other) {} ;

    key_type& operator *()
    {
        return map_type::iterator::operator*().first;
    }
};

// helpers to create iterators easier:
template<class map_type>
key_iterator<map_type> key_begin(map_type& m)
{
    return key_iterator<map_type>(m.begin());
}
template<class map_type>
key_iterator<map_type> key_end(map_type& m)
{
    return key_iterator<map_type>(m.end());
}

and then use them like so:

        map<string,int> test;
        test["one"] = 1;
        test["two"] = 2;

        vector<string> keys;

//      // method one
//      key_iterator<map<string,int> > kb(test.begin());
//      key_iterator<map<string,int> > ke(test.end());
//      keys.insert(keys.begin(), kb, ke);

//      // method two
//      keys.insert(keys.begin(),
//           key_iterator<map<string,int> >(test.begin()),
//           key_iterator<map<string,int> >(test.end()));

        // method three (with helpers)
        keys.insert(keys.begin(), key_begin(test), key_end(test));

        string one = keys[0];

Upvotes: 4

DrPizza
DrPizza

Reputation: 18360

(I'm always wondering why std::map does not include a member function for us to do so.)

Because it can't do it any better than you can do it. If a method's implementation will be no superior to a free function's implementation then in general you should not write a method; you should write a free function.

It's also not immediately clear why it's useful anyway.

Upvotes: -4

oz10
oz10

Reputation: 158534

I think the BOOST_FOREACH presented above is nice and clean, however, there is another option using BOOST as well.

#include <boost/lambda/lambda.hpp>
#include <boost/lambda/bind.hpp>

std::map<int, int> m;
std::vector<int> keys;

using namespace boost::lambda;

transform(      m.begin(), 
                m.end(), 
                back_inserter(keys), 
                bind( &std::map<int,int>::value_type::first, _1 ) 
          );

copy( keys.begin(), keys.end(), std::ostream_iterator<int>(std::cout, "\n") );

Personally, I don't think this approach is as clean as the BOOST_FOREACH approach in this case, but boost::lambda can be really clean in other cases.

Upvotes: 8

amit kumar
amit kumar

Reputation: 21042

You can use the versatile boost::transform_iterator. The transform_iterator allows you to transform the iterated values, for example in our case when you want to deal only with the keys, not the values. See http://www.boost.org/doc/libs/1_36_0/libs/iterator/doc/transform_iterator.html#example

Upvotes: 6

Marcelo Cantos
Marcelo Cantos

Reputation: 186098

Also, if you have Boost, use transform_iterator to avoid making a temporary copy of the keys.

Upvotes: 7

Brian R. Bondy
Brian R. Bondy

Reputation: 347566

Your solution is fine but you can use an iterator to do it:

std::map<int, int> m;
m.insert(std::pair<int, int>(3, 4));
m.insert(std::pair<int, int>(5, 6));
for(std::map<int, int>::const_iterator it = m.begin(); it != m.end(); it++)
{
    int key = it->first;
    int value = it->second;
    //Do something
}

Upvotes: 15

C. K. Young
C. K. Young

Reputation: 223183

The SGI STL has an extension called select1st. Too bad it's not in standard STL!

Upvotes: 12

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