Reputation: 11
public void paint (Graphics g)
{
bufferGraphics.setColor (Color.black);
bufferGraphics.clearRect (0, 0, dim.width, dim.width);
while (input != KeyEvent.VK_SPACE)
{
bufferGraphics.fillRect (0, 0, dim.width, dim.height);
}
bufferGraphics.drawImage (track, 0, 0, dim.width, dim.height, this);
bufferGraphics.setFont (new Font ("Calibri", Font.PLAIN, 25));
bufferGraphics.drawString ("Level: " + level, 30, 30);
bufferGraphics.drawImage (car, 620, myCarY, 70, 120, this);
bufferGraphics.drawImage (opponent, 415, oppCarY, 70, 120, this);
move ();
This is the code as it stands now. When executed, I get a frozen blank window that cannot even be closed.
Upvotes: 1
Views: 201
Reputation: 1239
Your issue is in your if statement.
if(run = false)
will never execute, as assignment returns the value being assigned (e.g. false).
You need to change your =
to an ==
.
You may also want to change your infinite for loop to a while loop, something like
while(input != KeyEvent.VK_SPACE) {
}
Also make sure that your KeyListener is being added to your class (in ctor)
addKeyListener(new MyKeyListener())
I just tested the code, and it worked.
Upvotes: 1