Reputation: 73
I got a problem with the canvas renderer of the three.js, I used the panorama example with my own pics, but the geometry does not seems to be good. Tried to play a lot with different parameters, like texture canvas size, size of the box, ... but no good result sadly.
Here is the sample : http://prods.mightyprods.com/Three/panoramasimple.php
Tried the webgl sample, it works well : http://prods.mightyprods.com/Three/skybox.html
I really need to work with canvas element, because of compatibility... any idea of what's wrong with this ?
Thanks by advance for any help.
PS : sorry for my bad english...
Upvotes: 1
Views: 1208
Reputation: 19602
It's indeed a limitation of CanvasRenderer
. You can try adding more subdivisions to the cube or decreasing the camera fov.
Upvotes: 1