Reputation: 2146
So i want to make an html5 site that uses javascript graphics. So far its seam pretty easy but.
If i draw a square i get a rectangle. 50 pixel by 50 pixel is not square? So i tryed to play arround with the numbers. I have notice that if i double the width i get something closer to a square. So i tought that it might be becuse of my screen ratio I view my page on a 50" screen on a resolution of 1920x1080
So maybe i have to do the math to get my square fit in the screen ratio.
But if i draw a circle all i get to give is the center and ray so how am i suppose to get my circle perfect or almost?
The entire code im using
<!DOCTYPE html>
<html lang="Fr">
<meta http-equiv="Content-type" content="text/html;charset=utf-8" />
<title>La Maison Repère</title>
<meta name="geo.placename" content="St-Hubert, Québec, Canada" />
<meta http-equiv="X-UA-Compatible" content="chrome=1">
<link rel="stylesheet" media="all" href="lmr.css" />
<meta name="viewport" content="width=device-width" />
<SCRIPT type="text/javascript" SRC="js/jsDraw2D.js"> </SCRIPT>
<SCRIPT type="text/javascript" SRC="js/jquery-1.7.2.js"> </SCRIPT>
<body>
<canvas id="graph"></canvas>
<script type="text/javascript">
var c=document.getElementById("graph");
var ctx=c.getContext("2d");
var col1="FF0000";
ctx.fillStyle=col1;
ctx.fillRect(0,0,50,50);
function circle()
{
var canvas = document.getElementById("graph");
var context = canvas.getContext("2d");
context.beginPath();
context.lineWidth="3";
context.arc(50, 50, 90, 0, 2 * Math.PI, true);
context.stroke();
}
circle();
</script>
</body>
Anyone know what im doing wrong?
Upvotes: 0
Views: 351