Reputation: 5235
I want to store a function as a class member and call it inside the class? Pretty much like a callback function. My class draw a document but every document must drawn differently. So I want to assign a function (written outside of the class) into one of the members of the class and then call it when I want to draw the document.
This function mostly is responsible for transforming objects according to each specific document.
Here is my class:
class CDocument
{
public:
CDocument();
~CDocument();
void *TransFunc();
}
void Transform()
{
}
int main()
CDocument* Doc = new CDocument();
Doc->TransFunc = Transform();
}
I know that this is probably simple question, but I couldn't find the answer by googling or searching SO.
Upvotes: 3
Views: 5835
Reputation: 92261
The C declaration syntax, inherited by C++, is tricky.
Your declaration
void *TransFunc();
is actually the same as
void* TransFunc();
which declares a function returning a pointer, and not a pointer to a function.
To have the *
bind to the declared name, and not to the type, you have to use an extra set of parenthesis
void (*TransFunc)();
Upvotes: 0
Reputation: 206528
You need to use a Pointer to member function.
typedef void (CDocument::*TransFuncPtr)();
And then you can use TransFuncPtr
as an type.
With your edit It seems like you just need a Pointer to a Free function.
Here is a small working sample.
#include<iostream>
#include<string>
typedef void (*TransFuncPtr)();
class Myclass
{
public:
TransFuncPtr m_funcPtr;
};
void doSomething(){std::cout<<"Callback Called";}
int main()
{
Myclass obj;
obj.m_funcPtr = &doSomething;
obj.m_funcPtr();
return 0;
}
Upvotes: 3
Reputation: 5331
I think, this is what you might want. Please get back to me if you have questions.
class CDocument
{
public:
CDocument():myTransFunc(NULL){}
~CDocument();
typedef void (*TransFunc)(); // Defines a function pointer type pointing to a void function which doesn't take any parameter.
TransFunc myTransFunc; // Actually defines a member variable of this type.
void drawSomething()
{
if(myTransFunc)
(*myTransFunc)(); // Uses the member variable to call a supplied function.
}
};
void Transform()
{
}
int main()
{
CDocument* Doc = new CDocument();
Doc->myTransFunc = Transform; // Assigns the member function pointer to an actual function.
}
Upvotes: 5