Reputation: 2357
def On_Instrumentation_StartAnimation():
"""
Syntax : On_Instrumentation_StartAnimation()
Purpose : Fired if the animation is started
Parameters : None
"""
print "----------------------------------------------------------------------------------------"
localtime = time.asctime(time.localtime(time.time()))
global start
start = time.clock()
print "The user entered Animation Mode at local time: ", localtime
print("This data has also been written to 'c:\dSPACE71\cdlog\cdlog.txt'")
threading.Timer(2, ExecuteDemo).start()
ExecuteDemo()
# Printing to the text file
file1 = open('c:\dSPACE71\cdlog\cdlog.txt', 'a')
file1.write("\n----------------------------------------------------------------------------------------")
file1.write("\nThe user entered Animation Mode at local time: ")
file1.write(localtime)
file1.close()
def ExecuteDemo()
.
.
.
Current_value = Current.Read()
localtime = time.asctime(time.localtime(time.time()))
print "The current reading at localtime:", localtime, "is", str(Current_value) + "."
# Printing to the text file
file1 = open('c:\dSPACE71\cdlog\cdlog.txt', 'a')
file1.write("\n----------------------------------------------------------------------------------------")
file1.write("\nThe current reading at localtime: ")
file1.write(localtime)
file1.write(" is: ")
file1.write(str(Current_value))
file1.close()
.
.
.
As you can hopefully see, I'm trying to repeat the ExecuteDemo() function every 2 seconds after the StartAnimation function is called. But my problem here is that my ExecuteDemo() only runs twice. How can I get it to keep repeating? Am I missing something?
Upvotes: 6
Views: 16230
Reputation: 29
class setInterval(threading.Thread):
def __init__(self, interval, function, args=[], kwargs={}):
threading.Thread.__init__(self)
self.interval = interval
self.function = function
self.args = args
self.kwargs = kwargs
self.finished = threading.Event()
self.flag_run = True
def cancel(self):
self.finished.set()
def run(self):
while self.flag_run:
self.finished.wait(self.interval)
if not self.finished.is_set(): self.function(*self.args, **self.kwargs)
else: self.flag_run = False
self.finished.set()
After 10 minutes reading of "threading.py" I use this code
Upvotes: 1
Reputation: 44444
From the documentation:
class threading.Timer
A thread that executes a function after a specified interval has passed.
This means Threading.Timer
will call a function after a specified period of time. And as you noticed, it gets called only once. The solution here will to have the timer set once again at the end of the ExecuteDemo(..)
function.
def ExecuteDemo():
.
.
.
threading.Timer(2, ExecuteDemo).start()
In my opinion, the above method is a little inefficient. It is like every 2 seconds a new thread is being created, and once it executes the function, it dies before creating the next thread.
I would suggest something like this:
def ExecuteDemoCaller():
#while True: # or something..
while someCondition:
ExecuteDemo()
time.sleep(2)
Upvotes: 15
Reputation: 11896
Timer doesn't repeat. You can just set another timer at the end of your callback function.
Upvotes: 0
Reputation: 3658
From the docs:
class threading.Timer(interval, function, args=[], kwargs={})¶ Create a timer that will run function with arguments args and keyword arguments kwargs, after interval seconds have passed.
I couldn't find anything about repeatedly calling something. Maybe someone else has a better answer, or maybe you have to do handroll it (which wouldn't be too hard).
Upvotes: 1