Reputation: 1678
Is there an easy way to capture a ctrl+key1, key2 event in a winforms app similar to that in visual studio such as ctrl+e, c = comment out selected lines?
I am currently overriding my forms OnKeyDown
event:
protected override void OnKeyDown(KeyEventArgs e)
{
base.OnKeyDown(e);
if (e.Control && e.KeyCode.ToString() == "N")
{
//do something...
}
}
Upvotes: 1
Views: 3442
Reputation: 21
Call e.Modifiers for control key and e.KeyCode for the combined key.
private void Form1_KeyUp(object sender, KeyEventArgs e)
{
// For Tow Key Shortcut.
if (e.Modifiers == Keys.Control && e.KeyCode == Keys.B)
{}
// For Triple Key Shortcut.
if (e.Modifiers.ToString() == (Keys.Shift+", "+Keys.Control) && e.KeyCode == Keys.B)
{}
}
// For Form level Key events you must have to set KeyPreview to True;
public Form1()
{
InitializeComponent();
this.KeyPreview = true;
}
Upvotes: 0
Reputation: 9985
The article in the comment may have been for WPF but the idea in it can still be used
Construct a class such as
public class MultiKeyGesture
{
private List<Keys> _keys;
private Keys _modifiers;
public MultiKeyGesture(IEnumerable<Keys> keys, Keys modifiers)
{
_keys = new List<Keys>(keys);
_modifiers = modifiers;
if (_keys.Count == 0)
{
throw new ArgumentException("At least one key must be specified.", "keys");
}
}
private int currentindex;
public bool Matches(KeyEventArgs e)
{
if (e.Modifiers == _modifiers && _keys[currentindex] == e.KeyCode)
//at least a partial match
currentindex++;
else
//No Match
currentindex = 0;
if (currentindex + 1 > _keys.Count)
{
//Matched last key
currentindex = 0;
return true;
}
return false;
}
}
but ignore the inheritance.
to use it
private MultiKeyGesture Shortcut1 = new MultiKeyGesture(new List<Keys> { Keys.A, Keys.B }, Keys.Control);
private MultiKeyGesture Shortcut2 = new MultiKeyGesture(new List<Keys> { Keys.C, Keys.D }, Keys.Control);
private MultiKeyGesture Shortcut3 = new MultiKeyGesture(new List<Keys> { Keys.E, Keys.F }, Keys.Control);
protected override void OnKeyDown(KeyEventArgs e)
{
base.OnKeyDown(e);
if (Shortcut1.Matches(e))
BackColor = Color.Green;
if (Shortcut2.Matches(e))
BackColor = Color.Blue;
if (Shortcut3.Matches(e))
BackColor = Color.Red;
}
Upvotes: 4
Reputation: 68
If you only have a two key shortcut, like VS does, you could store the last key pressed in a variable.
private Keys lastKeyPressed = null;
protected override void OnKeyDown(KeyEventArgs e)
{
base.OnKeyDown(e);
if(e.Control && lastKeyPressed != null)
{
if(lastKeyPressed == Keys.firstKey && e.KeyCode == Keys.secondKey)
{
}
else if (...) // so on and so forth.
}
else if(e.Control)
lastKeyPressed = e.KeyCode;
}
protected override void OnKeyUp(KeyEventsArgs e)
{
if(!e.Control)
lastKeyPressed = null;
}
This would do a two key shortcut, and would reset it when the ctrl key is released. This is just untested pseudo code but its the concept of saving the last pressed key when Ctrl is being held then resetting it when ctrl is released that I'm trying to convey.
Upvotes: 2