Reputation: 10204
In Ocaml, is there easier ways to write a graphics-based toy programs like deminer (like the one that comes with Windows 95)? I find the only way is to start by scratch using Ocaml's graphics library. There must be better ways around?
Upvotes: 1
Views: 100
Reputation: 31459
There are bindings to the SDL library, that provides more features than Graphics. There are actually several of them, and I'm not exactly sure which is best:
I think SdlCaml is more bare metal (probably partly automatically generated), and OCamlSDL is an older (but still occasionally updated) library with a larger user base.
Note however that Graphics is simple to use for a start, and you can still move to something more sophisticated later. If you run into speed-of-rendering issues, you have to use double buffering, as explained in the manual.
Upvotes: 2