Reputation: 5431
I made a splash image to show at the start of my activity.. The image show perfectly.But the problem is when i call this
public class SplashImageActivity extends Activity {
protected boolean active = true;
protected int splashTime = 5000; // time to display the splash screen in ms
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.splash);
// thread for displaying the SplashScreen
Thread splashTread = new Thread() {
@Override
public void run() {
try {
int waited = 0;
while(active && (waited < splashTime)) {
sleep(100);
if(active) {
waited += 100;
}
}
} catch(InterruptedException e) {
// do nothing
} finally {
startActivity(new Intent(SplashImageActivity.this,Myapps.class));
finish();
//startActivity(new Intent("com.splash.com.MyApps"));
//startActivity( new Intent(getApplicationContext(), Myapps.class));
}
}
};
splashTread.start();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
active = false;
}
return true;
}
}
go for next activity the stop()
does not work. And it does not go to this activity. I add all activity in manifest. The stop()
shows in code like this
what's the problem?
Upvotes: 2
Views: 481
Reputation: 15701
first thing it is not onStop of Activity so looks you are calling stop function of thread which is Deprecated
that's why you are getting the strike line so use other way to stop the thread of use better way to implement the splash ........
as looks you try some thing like this link
Upvotes: 0
Reputation: 2494
No need to call stop() and call finish() after starting activity
finally
{
startActivity(new Intent(currentclass.this,nextActivity.class);
finish();
}
Upvotes: 5
Reputation: 31456
No need to call stop() just call finish() after starting activity
finally {
startActivity(new Intent(currentclass.this,nextActivity.class);
finish();
}
You can also use handler an postdelayed() to make a splash screen like below
public class SplashScreenActivity extends Activity{
private Handler handler;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_splash_screen);
final Runnable runnable = new Runnable() {
@Override
public void run() {
Intent intent=new Intent(SplashScreenActivity.this, nextActivity.class);
startActivity(intent);
finish();
}
};
handler = new Handler();
handler.postDelayed(runnable, 5000);
}
}
You will show your splash screen for 5 seconds and then move to next Activity
Upvotes: 0
Reputation: 2624
I use thread to show the Splash screen, and it works for me:
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.splash);
mSplashThread = new Thread(){
@Override
public void run(){
try {
synchronized(this){
wait(4000);
}
}catch(InterruptedException ex){
}
finish();
Intent i=new Intent(getApplicationContext(),NextActivity.class);
startActivity(i);
interrupt();
}
};
mSplashThread.start();
}
Upvotes: 2
Reputation: 16194
Please try below code..
public class Splashscreen extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Thread t2 = new Thread() {
public void run() {
try {
sleep(2000);
startActivity( new Intent(getApplicationContext(), Exercise.class));
finish();
} catch (Exception e) {
e.printStackTrace();
}
}
};
t2.start();
}
}
Upvotes: 1