Reputation: 948
i have a single video (duration: 3 seconds) and i need to create 2 states
1- the video should always reach the second 1.5 and play it from the start.
TimeSpan ts = new TimeSpan(0, 0, 0, 1, 500); TimeSpan ts_Start = new TimeSpan(0, 0, 0, 0, 0); if (mediaElement.position == ts) mediaElement.position = ts_Start; //doesnt work this block code
2- when i press a button, the video should play the full video (3 seconds). (simple flag, boolean)
so my question is, how do i know when the mediaelement.position = 1.5 seconds
??.... i thought of a method such as playing or something like that.
Upvotes: 2
Views: 2137
Reputation: 111
The accepted solution seems to be more a workaround than a solution.. what in case once you will need to use not 1.5 but another time, eg. 2.5 seconds? will you have to change the videos? The solution could be using a DistpatcherTimer:
DispatcherTimer timer = new DispatcherTimer();
timer.Interval = TimeSpan.FromSeconds(1.5); // your time
timer.Tick += timer_Tick;
timer.Start();
mePlayer.Play(); // run timer and player at same time
When the timer_Tick is reached just set the position to zero and call Play() again:
void timer_Tick(object sender, EventArgs e)
{
mePlayer.Position = new TimeSpan(0, 0, 0, 0);
mePlayer.Play();
}
And when clicking the second button, detach the timer (... can be attached later when necessary):
timer.Tick -= timer_Tick;
Upvotes: 0
Reputation: 948
i resolved the problem... :) :) ....
i decide make me own application with many ideas that had taken of other forums.
My solution was easier than i planned, i used 2 videos, 2 mediaElements, a mediaEnded event and boolean variable to chage the video....
and works perfectly! Solution are here ------> (Solution, and coments)
in my app, i didn't have to use properties like clocks, TimeLines, DispatcherTimer, or any event like a CurrentTimeInvalidate, i just used the MediaEnded event and a boolean variable. :) no more. i have 2 videos (1,5 seconds and 3 seconds). when MediaEnded(media 1,5 seconds) mediaElement1,5sec.Position = TimeSpam.Zero; and MediElement3sec.Position = TimeSpam.Zero, and when i clicked the button, i just evaluated the variable (boolean) and play complet video of 3 seconds.
however, the source code are here: MainWindow.xaml
<Window x:Class="wpf_TestVideos.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="371" Width="525" Loaded="Window_Loaded">
<Grid>
<MediaElement Height="268" HorizontalAlignment="Left" Margin="141,12,0,0" Name="mediaElement15sec" VerticalAlignment="Top" Width="237" MediaEnded="mediaElement15sec_MediaEnded" />
<MediaElement Height="268" HorizontalAlignment="Left" Margin="142,12,0,0" Name="mediaElement3sec" VerticalAlignment="Top" Width="236" />
<Button Content="Load" Height="34" HorizontalAlignment="Left" Margin="12,286,0,0" Name="btLoad" VerticalAlignment="Top" Width="73" Click="btLoad_Click" />
<Button Content="Inicio Juego" Height="23" HorizontalAlignment="Left" Margin="128,286,0,0" Name="btStart" VerticalAlignment="Top" Width="86" Click="btStart_Click" />
<Button Content=""Reconoce Gesto"" Height="23" HorizontalAlignment="Left" Margin="285,286,0,0" Name="btGesture" VerticalAlignment="Top" Width="108" Click="btGesture_Click" />
</Grid>
MainWindow.xaml.cs:
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Windows;
using System.Windows.Forms;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Navigation;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using System.Windows.Interop;
using System.Windows.Media.Animation;
using System.Threading;
namespace wpf_TestVideos
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
string VideoLocation = System.IO.Path.GetDirectoryName(System.Windows.Forms.Application.ExecutablePath);
string sFileName = "";
string sFileName2 = "";
bool bVideoLoop = true;
TranslateTransform trans = new TranslateTransform();
private void btLoad_Click(object sender, RoutedEventArgs e)
{
mediaElement15sec.LoadedBehavior = MediaState.Manual;
mediaElement3sec.LoadedBehavior = MediaState.Manual;
btGesture.IsEnabled = true;
btStart.IsEnabled = true;
btLoad.IsEnabled = false;
DirectoryInfo df = new DirectoryInfo(VideoLocation);
if (df.Exists)
{
sFileName = VideoLocation + @"\Krown_test_loop.mov";
mediaElement15sec.Source = new Uri(sFileName);
mediaElement15sec.Stretch = Stretch.Fill;
sFileName2 = VideoLocation + @"\Krown_test_7.mov";
mediaElement3sec.Source = new Uri(sFileName2);
mediaElement3sec.Stretch = Stretch.Fill;
}
else
{
System.Windows.Forms.MessageBox.Show("No se puede cargar el video", "TestAll");
}
}
private void btStart_Click(object sender, RoutedEventArgs e)
{
mediaElement15sec.Position = TimeSpan.Zero;
mediaElement3sec.Position = TimeSpan.Zero;
mediaElement15sec.Play();
mediaElement3sec.Play();
bVideoLoop = true;
//VisualStateManager.GoToState(mediaElement15sec, "Bring1,5ToFront", true);
}
private void mediaElement15sec_MediaEnded(object sender, RoutedEventArgs e)
{
if (bVideoLoop)
{
mediaElement15sec.Position = TimeSpan.Zero;
mediaElement3sec.Position = TimeSpan.Zero;
}
}
private void btGesture_Click(object sender, RoutedEventArgs e)
{
bVideoLoop = false;
//Animacion_Opacidad(bVideoLoop);
//VisualStateManager.GoToState(mediaElement3sec, "Bring300ToFront", true);
}
private void Animacion_Opacidad(bool bLoop)
{
mediaElement15sec.RenderTransform = trans;
if (!bLoop)
{
DoubleAnimation anim1 = new DoubleAnimation(1, 0, TimeSpan.FromSeconds(1));
trans.BeginAnimation(OpacityProperty, anim1);
}
}
private void Window_Loaded(object sender, RoutedEventArgs e)
{
btGesture.IsEnabled = false;
btStart.IsEnabled = false;
btLoad.IsEnabled = true;
}
}
}
Upvotes: 0
Reputation: 15227
If you get the MediaElement
's Clock
property, you could attach onto the CurrentTimeInvalidated
event and watch for the time to hit 1.5 seconds. The event has a lot of precision (i.e. it gets raised VERY often) so you don't want to do too much in response to the event unless you have to.
Upvotes: 4