Reputation: 9
Thanks for reading this ...
I've been searching and experimenting for 3 days trying to solve a pretty basic javascript issue.
I'm creating a Google map with 45 markers. The markers:
So far so good.
The problem is applying a "setTimeout" function to drop the markers sequentially (instead of all at once). I've tried a dozen variations, nothing works.
I'm a total novice, any help would be hugely appreciated!
You can view a simplified version of the map at:
http://www.domatchaworld.com/googlemap6.html
Here is the code:
var locations = [
[39.11009, -120.03169, '<img width="300" height="239" src="images/img01.jpg" style="margin:5px;"/>'],
[37.77493, -122.41942, '<img width="300" height="239" src="images/img02.jpg" style="margin:5px;"/>'],
[48.85320, 2.30206, '<img width="300" height="239" src="images/img03.jpg" style="margin:5px;"/>'],
[48.77734, -121.81320, '<img width="300" height="239" src="images/img04.jpg" style="margin:5px;"/>'],
[49.35365, -123.26187, '<img width="300" height="239" src="images/img45.jpg" style="margin:5px;"/>']
];
var map;
var markers = [];
var mc;
var mcOptions = {
gridSize: 20,
maxZoom: 15
};
map = new google.maps.Map(document.getElementById("map_canvas"), {
zoom: 3,
center: new google.maps.LatLng(31.65338, -40.42969),
mapTypeId: google.maps.MapTypeId.TERRAIN
});
mc = new MarkerClusterer(map, [], mcOptions);
var infowindow = new google.maps.InfoWindow();
google.maps.event.addListener(map, 'click', function() {
infowindow.close();
});
var marker;
var i;
for (i = 0; i < locations.length; i++) {
marker = new google.maps.Marker({
position: new google.maps.LatLng(locations[i][0], locations[i][1]),
animation: google.maps.Animation.DROP,
map: map
});
google.maps.event.addListener(marker, 'click', (function(marker, i) {
return function() {
infowindow.setContent(locations[i][2]);
infowindow.open(map, marker);
}
})(marker, i));
mc.addMarkers(markers, true);
markers.push(marker); //push local var marker into global array
}
Upvotes: 0
Views: 1932
Reputation: 9156
Instead of adding all markers to the MarkerClusterer
at once, create your array of markers, then animate them (I've copy pasted your code and added comments at the end...):
var locations = [
[39.11009, - 120.03169, '<img width="300" height="239" src="images/img01.jpg" style="margin:5px;"/>'],
[37.77493, - 122.41942, '<img width="300" height="239" src="images/img02.jpg" style="margin:5px;"/>'],
[48.85320, 2.30206, '<img width="300" height="239" src="images/img03.jpg" style="margin:5px;"/>'],
[48.77734, - 121.81320, '<img width="300" height="239" src="images/img04.jpg" style="margin:5px;"/>'],
[49.35365, - 123.26187, '<img width="300" height="239" src="images/img45.jpg" style="margin:5px;"/>']
];
var map;
var markers = [];
var mc;
var mcOptions = {
gridSize: 20,
maxZoom: 15
};
map = new google.maps.Map(document.getElementById("map_canvas"), {
zoom: 3,
center: new google.maps.LatLng(31.65338, - 40.42969),
mapTypeId: google.maps.MapTypeId.TERRAIN
});
mc = new MarkerClusterer(map, [], mcOptions);
var infowindow = new google.maps.InfoWindow();
google.maps.event.addListener(map, 'click', function () {
infowindow.close();
});
var marker;
var i;
for (i = 0; i < locations.length; i++) {
marker = new google.maps.Marker({
position: new google.maps.LatLng(locations[i][0], locations[i][1]),
animation: google.maps.Animation.DROP,
map: map
});
google.maps.event.addListener(marker, 'click', (function (marker, i) {
return function () {
infowindow.setContent(locations[i][2]);
infowindow.open(map, marker);
}
})(marker, i));
//don't add to cluster yet
//mc.addMarkers(markers, true);
markers.push(marker); //push local var marker into global array
}
// now animate and add to cluster
(function animateNextMarker() {
if (markers.length > 0) {
mc.addMarker(markers.pop(), true);
setTimeout(animateNextMarker, 250);
}
})();
Hope this helps :)
Upvotes: 2