Reputation: 2546
I wrote a method which creates a copy of linked list.
Can you guys think of any method better than this?
public static Node Duplicate(Node n)
{
Stack<Node> s = new Stack<Node>();
while (n != null)
{
Node n2 = new Node();
n2.Data = n.Data;
s.Push(n2);
n = n.Next;
}
Node temp = null;
while (s.Count > 0)
{
Node n3 = s.Pop();
n3.Next = temp;
temp = n3;
}
return temp;
}
Upvotes: 5
Views: 9773
Reputation: 652
I'm sorry if I've missed something, but what's wrong with
LinkedList<MyType> clone = new LinkedList<MyType>(originalLinkedList);
.NET API on LinkedList Constructors
EDIT: Just wanted to emphasize an extremely good point made in the comment below:
"...changing non-value objects on the duplicate changes them on the original too. Meaning you might want to be sure you don't need a deep copy before trying anything on this page."
Upvotes: 2
Reputation: 19263
@Greg, I took your code and made it even a bit shorter :)
public static Node Duplicate(Node n)
{
// Handle the degenerate case of an empty list
if (n == null) return null;
// Create the head node, keeping it for later return
Node first = new Node();
Node current = first;
do
{
// Copy the data of the Node
current.Data = n.Data;
current = (current.Next = new Node());
n = n.Next;
} while (n != null)
return first;
}
The Do-While construct is often forgotten, but fits well here.
A Node.Clone() method would be nice as well.
+1 to Greg for the nice example.
Upvotes: 5
Reputation:
Recursive method for small/medium lists.
public static Node Duplicate(Node n)
{
if (n == null)
return null;
return new Node() {
Data = n.Data,
Next = Duplicate(n.Next)
};
}
Upvotes: 2
Reputation: 993105
You can do it in one pass, something like this:
public static Node Duplicate(Node n)
{
// handle the degenerate case of an empty list
if (n == null) {
return null;
}
// create the head node, keeping it for later return
Node first = new Node();
first.Data = n.Data;
// the 'temp' pointer points to the current "last" node in the new list
Node temp = first;
n = n.Next;
while (n != null)
{
Node n2 = new Node();
n2.Data = n.Data;
// modify the Next pointer of the last node to point to the new last node
temp.Next = n2;
temp = n2;
n = n.Next;
}
return first;
}
Upvotes: 11