Reputation: 852
We can do things rather declaratively in X3D, like saying there is a box in what position and size:
<Shape>
<Box size='1 2 3'/>
<Appearance>
<Material/>
</Appearance>
</Shape>
I'd like to know is there any tool that can convert an X3D object to its triangular mesh representation? Thanks
Upvotes: 0
Views: 270
Reputation: 26
A) Install the InstantReality package from instantreality.org
B) Look for the 'aopt' command line tool (depends on your platform)
C) aopt -i foo.x3d -e foo.wrl (exports the rendergraph to a VRML/WRL file)
Upvotes: 1