Reputation: 13360
I’m creating a UserControl for a rich TreeView (one that has context menus for renaming nodes, adding child nodes, etc.). I want to be able to use this control to manage or navigate any hierarchical data structures I will create. I currently have it working for any data structure that implements the following interface (the interface need not actually be implemented, however, only the presence of these members is required):
interface ITreeItem
{
string Header { get; set; }
IEnumerable Children { get; }
}
Then in my UserControl, I use templates to bind my tree to the data structure, like so:
<TextBlock x:Name="HeaderTextBlock" Text="{Binding Path=Header}" />
What I would like to do is define the name of each of these members in my RichTreeView, allowing it to adapt to a range of different data structures, like so:
class MyItem
{
string Name { get; set; }
ObservableCollection<MyItem> Items;
}
<uc:RichTreeView ItemSource={Binding Source={StaticResource MyItemsProvider}}
HeaderProperty="Name" ChildrenProperty="Items" />
Is there any way to expose the Path of a binding inside a UserControl as a public property of that UserControl? Is there some other way to go about solving this problem?
Upvotes: 5
Views: 3592
Reputation: 27055
Perhaps this might help:
Create a new Binding when you set the HeaderProperty property on the Header dependency property:
Header property is your normal everyday DependencyProperty:
public string Header
{
get { return (string)GetValue(HeaderProperty); }
set { SetValue(HeaderProperty, value); }
}
public static readonly DependencyProperty HeaderProperty =
DependencyProperty.Register("Header", typeof(string), typeof(ownerclass));
and the property of your HeaderProperty works as follows:
public static readonly DependencyProperty HeaderPropertyProperty =
DependencyProperty.Register("HeaderProperty", typeof(string), typeof(ownerclass), new PropertyMetadata(OnHeaderPropertyChanged));
public string HeaderProperty
{
get { return (string)GetValue(HeaderPropertyProperty); }
set { SetValue(HeaderPropertyProperty, value); }
}
public static void OnHeaderPropertyChanged(DependencyObject obj, DependencyPropertyChangedEventArgs args)
{
if (args.NewValue != null)
{
ownerclass c = (ownerclass) obj;
Binding b = new Binding();
b.Path = new PropertyPath(args.NewValue.ToString());
c.SetBinding(ownerclass.HeaderProperty, b);
}
}
HeaderProperty is your normal everyday DependencyProperty, with a method that is invoked as soon as the HeaderProperty changes. So when it changes , it creates a binding on the Header which will bind to the path you set in the HeaderProperty. :)
Upvotes: 2