Reputation: 12138
I have googled for several hours and read quite lots of message sent to deallocated instance
posts, and tried methods suggested in those posts, but I still can't spot the bug that causes the crash.
I have tried enabling NSZombieEnabled
, MallocStackLogging
, MallocStackLoggingNoCompact
and got this line:
*** -[CFRunLoopTimer release]: message sent to deallocated instance 0x62398f80
But in my code, I didn't use a CFRunLoopTimer
or NSTimer
.
and with info malloc
, I got the following output:
[Switching to process 97238 thread 0x11903]
sharedlibrary apply-load-rules all
mygame(97238,0xb01cd000) malloc: recording malloc stacks to disk using standard recorder
(gdb) info malloc 0x62398f80
Alloc: Block address: 0x62398f80 length: 128
Stack - pthread: 0xac0422c0 number of frames: 41
0: 0xe9d22 in GMmalloc_zone_malloc_internal
1: 0xe9ebb in GMmalloc_zone_malloc
2: 0x142ba88 in __CFAllocatorSystemAllocate
3: 0x142ba63 in CFAllocatorAllocate
4: 0x142b8de in _CFRuntimeCreateInstance
5: 0x147c1c5 in CFRunLoopTimerCreate
6: 0x32bb831 in _ZN7WebCore22setSharedTimerFireTimeEd
7: 0x338dd4b in _ZN7WebCore21MainThreadSharedTimer11setFireTimeEd
8: 0x338daf3 in _ZN7WebCore12ThreadTimers17updateSharedTimerEv
9: 0x3397781 in _ZN7WebCore9TimerBase15setNextFireTimeEd
10: 0x339786a in _ZN7WebCore9TimerBase5startEdd
11: 0x2be78be in _ZN7WebCore5Frame9keepAliveEv
12: 0x2e86312 in _ZN7WebCore15JSDOMWindowBase10globalExecEv
13: 0x2ea699a in _ZN7WebCore15JSEventListener11handleEventEPNS_22ScriptExecutionContextEPNS_5EventE
14: 0x2bc4e02 in _ZN7WebCore11EventTarget18fireEventListenersEPNS_5EventEPNS_15EventTargetDataERN3WTF6VectorINS_23RegisteredEventListenerELm1EEE
15: 0x2bc4f1c in _ZN7WebCore11EventTarget18fireEventListenersEPNS_5EventE
16: 0x2bc46ee in _ZN7WebCore11EventTarget13dispatchEventEN3WTF10PassRefPtrINS_5EventEEE
17: 0x33eb040 in _ZN7WebCore9WebSocket10didConnectEv
18: 0x33eafa4 in _ZThn20_N7WebCore9WebSocket10didConnectEv
19: 0x33ed470 in _ZN7WebCore16WebSocketChannel13processBufferEv
20: 0x33edd18 in _ZN7WebCore16WebSocketChannel14didReceiveDataEPNS_18SocketStreamHandleEPKci
21: 0x32c681b in _ZN7WebCore18SocketStreamHandle18readStreamCallbackEm
22: 0x32c68f8 in _ZN7WebCore18SocketStreamHandle18readStreamCallbackEP14__CFReadStreammPv
23: 0x14c803d in _signalEventSync
24: 0x14c879a in _cfstream_solo_signalEventSync
25: 0x14c7e41 in _CFStreamSignalEvent
26: 0x14c86f7 in CFReadStreamSignalEvent
27: 0x1ca371 in _ZN12SocketStream40dispatchSignalFromSocketCallbackUnlockedEP24SocketStreamSignalHolder
28: 0x126011 in _ZN12SocketStream14socketCallbackEP10__CFSocketmPK8__CFDataPKv
29: 0x125f21 in _ZN12SocketStream22_SocketCallBack_streamEP10__CFSocketmPK8__CFDataPKvPv
30: 0x1495e14 in __CFSocketPerformV0
31: 0x14fb94f in __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__
32: 0x145eb43 in __CFRunLoopDoSources0
33: 0x145e424 in __CFRunLoopRun
34: 0x145dd84 in CFRunLoopRunSpecific
35: 0x145dc9b in CFRunLoopRunInMode
36: 0x1d5c7d8 in GSEventRunModal
37: 0x1d5c88a in GSEventRun
38: 0x39c626 in UIApplicationMain
39: 0x3095 in main at /Users/neevek/workspace/xcode_projects/mygame/mygame/main.m:16
40: 0x2925 in start
EDIT
I am almost desperate, I have spent 2 days on this problem. the only thing I can spot is the CFRunLoopTimer
zombie object. I use CocoaHttpServer and NSURLConnection
in my code. From somewhere I learnt that NSURLConnection
depends on NSRunLoop
, so I wonder if it is the NSRunLoop
that causes the crash. in my app, both CocoaHTTPServer
and NSURLConnection
depend on NSRunLoop
, of cause they run on different threads.
Please help!
I use Instruments to find the zombie object, and took 2 screenshots of the crash report:
And the [HttpServer bonjourThread]
method:
Upvotes: 1
Views: 1398
Reputation: 30569
I've fixed this, just call a dummy stringByEvaluatingJavaScriptFromString on the UIWebView before invoking a method on the context. I believe the reason this works is the call into javascript is done on the Web Thread and it uses a timer to receive the reply back to the main thread, when calling invoke this timer wasn't created so when the reply comes back from the Web Thread it crashes trying to release a timer that was never created in the first place. By using the proper API stringByEvaluatingJavaScriptFromString in insures the timer is created and then the invokeMethod can make use of the same timer.
JSContext* context = [webView valueForKeyPath:@"documentView.webView.mainFrame.javaScriptContext"];
JSValue* value = context[@"Colors"];
// timer CFRelease crash fix
[webView stringByEvaluatingJavaScriptFromString:nil];
[value invokeMethod:@"update" withArguments:@[objectID,modifier]];
Upvotes: 0
Reputation: 454
The only solution according to me is to search your code for NSTimer- Any 3rd part libraries can use it.Once the NSTimer is found just add a retain statement at the end of the NSTimer initialization, Like this:
idleTimer = [[NSTimer scheduledTimerWithTimeInterval:maxIdleTime
target:self
selector:@selector(idleTimerExceeded)
userInfo:nil
repeats:NO]retain];
Upvotes: 0