Reputation: 3558
I am learning Visual C++ and have come across quite the stumbling block on Day 1. I am attempting to make a simple 'Hello World' application using the Form template in Visual C++ 2010.
The solution created Form1.h, resource.h, stdafx.h, AssemblyInfo.cpp, helloworld.cpp, and stdafx.cpp. I added a button and a label to Form1 and was able to make it so that when the button is clicked the label changed text to "Hello World" from within Form1.h. I would like to do this from Form1.cpp though, so I stripped the code from the header. I currently have the following code:
Form1.cpp
#include "stdafx.h"
#include "stdio.h"
#include "Form1.h"
using namespace helloworld;
helloworld::Void testButton_Click(System::Object^ sender, System::EventArgs^ e) {
helloworld::Form1::label1->Text = "Test";
}
Form1.h
#pragma once
namespace helloworld {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Summary for Form1
/// </summary>
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~Form1()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::Button^ testButton;
public: System::Windows::Forms::Label^ label1;
protected:
private:
/// <summary>
/// Required designer variable.
/// </summary>testButton
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->testButton = (gcnew System::Windows::Forms::Button());
this->label1 = (gcnew System::Windows::Forms::Label());
this->SuspendLayout();
//
// testButton
//
this->testButton->Location = System::Drawing::Point(136, 159);
this->testButton->Name = L"testButton";
this->testButton->Size = System::Drawing::Size(75, 23);
this->testButton->TabIndex = 0;
this->testButton->Text = L"Test Button";
this->testButton->UseVisualStyleBackColor = true;
this->testButton->Click += gcnew System::EventHandler(this, &Form1::testButton_Click);
//
// label1
//
this->label1->AutoSize = true;
this->label1->Location = System::Drawing::Point(125, 100);
this->label1->Name = L"label1";
this->label1->Size = System::Drawing::Size(35, 13);
this->label1->TabIndex = 1;
this->label1->Text = L"label1";
//
// Form1
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(284, 262);
this->Controls->Add(this->label1);
this->Controls->Add(this->testButton);
this->Name = L"Form1";
this->Text = L"Form1";
this->Load += gcnew System::EventHandler(this, &Form1::Form1_Load);
this->ResumeLayout(false);
this->PerformLayout();
}
#pragma endregion
private: System::Void testButton_Click(System::Object^ sender, System::EventArgs^ e) ;
private: System::Void Form1_Load(System::Object^ sender, System::EventArgs^ e) {
}
};
}
With this code I receive the following error:
error C2227: left of '->Text' must point to class/struct/union/generic type
From what I have found, that error means that the program doesn't know what I am talking about with label1->Text
. I would greatly appreciate any help that could be given to a Visual C++ newbie.
Upvotes: 0
Views: 12207
Reputation: 20312
The problem is in the following snippet:
helloworld::Void testButton_Click(System::Object^ sender, System::EventArgs^ e) {
helloworld::Form1::label1->Text = "Test";
}
helloworld::Form1
is the type of your form; it is not the actual instance. We use the this
keyword to refer to the current object instance (most of the time the this
keyword is optional). Another problem is helloworld::Void
, which should be System::Void
. You also need to replace testButton_Click
with Form1::testButton_Click
to show that this is a class method and not a free function. Your code should become:
System::Void Form1::testButton_Click(System::Object^ sender, System::EventArgs^ e) {
label1->Text = "Test";
}
Note: You should use C# when working with windows forms. C++/CLI is a mess of a language and the majority of people use C++/CLI only when combining managed with native code.
Upvotes: 3