Reputation: 346
The question is: How can I add or remove time from the CountDownTimer during the count down?
For example: The user does something good: +5sec, the user does something wrong: -5sec.
Can someone help me with some code?
Upvotes: 2
Views: 4256
Reputation: 1586
private class startTimer extends CountDownTimer
{
public startTimer(long millisInFuture, long countDownInterval)
{
super(millisInFuture, countDownInterval);
}
@Override
public void onTick(long millisUntilFinished) {
currenttime=millisUntilFinished;
textview.setText("" + currenttime / 1000);
}
@Override
public void onFinish() {
textview.setText("done");
}
}
The above class is a simple derived class of CountDownTimer
CountDownTimer timer = new CountDownTimer(30000,1000);
timer.start();
long currentTime;
For example the above timer starts from 30 secs,decreases by one for each second. To increase or decrease the timer dynamically you can cancel the old timer and initialize with your new time as shown below
timer.cancel();
timer = new CountDownTimer(currentTime+5000,1000);// +5000 to increase by 5 secs
timer.start();
you can make timer,currentTime variables as global then you can use the two different parts of code at different location.
Upvotes: 1
Reputation: 7615
You could restart the timer every time the user changes:
class Timer {
private long remainingTime;
private CoundDownTimer timer;
public void addTime(long addedTimeInMillis) {
createNewTimer(remainingTime + addedTimeInMills);
}
public void createNewTimer(long timeInMillis) {
if(timer != null) {
timer.cancel();
}
timer = new CountDownTimer(timeInMillis, 1000) {
@Override
public void onTick(final long millisUntilFinished) {
remainingTime = millisUntilFinished;
}
@Override
public void onFinish() {
// do something here
}
}.start();
}
}
Upvotes: 1
Reputation: 48232
Maybe something like this
abstract class MyTimer {
public MyTimer(long deadline, long interval)
{
mDeadline = deadline;
mInterval = interval;
mTimer = new MyCountDownTimer(mDeadline, mInterval);
}
public synchronized void start() {
mTimer.start();
}
public abstract void onTick(long time);
public abstract void onFinish();
public synchronized void userDidRight()
{
mTimer.cancel();
mTimer = new MyCountDownTimer(mDeadline, mInterval += 5000);
mTimer.start();
}
public synchronized void userDidWrong()
{
mTimer.cancel();
mTimer = new MyCountDownTimer(mDeadline, mInterfval -= 5000);
mTimer.start();
}
private class MyCountDownTimer extends CountDownTimer() {
private abstract void onFinish() {
MyTimer.this.onFinish();
}
private abstract void onTick(long time) {
MyTimer.this.onTick(time);
}
}
private MyCountDownTimer mTimer;
}
Upvotes: 6