Reputation: 20100
I'm using the code below, it seem sometime the socket is not released
How did I found that? by using process explorer(from sysinternal), proprieties on the application then going into TCP/IP tab.
I can see the port being used by typing "netstat -a" into a console
My problem is, after a while (like 5 weeks) there is like 40 port used by the application while it should be zero.
Anyone know why it does that?
public void Connect()
{
try {
// Resolve server address
IPHostEntry hostadd = Dns.GetHostEntry(TimeServer);
IPEndPoint EPhost = new IPEndPoint(hostadd.AddressList[0], 123);
//Connect the time server
UdpClient TimeSocket = new UdpClient();
TimeSocket.Connect(EPhost);
TimeSocket.Send(SNTPData, SNTPData.Length);
SNTPData = TimeSocket.Receive(ref EPhost);
TimeSocket.Close();
if (!IsResponseValid())
{
throw new Exception("Invalid response from " + TimeServer);
}
} catch(SocketException e)
{
throw new Exception(e.Message);
}
}
Upvotes: 1
Views: 2427
Reputation: 30699
You're blocking forever on:
SNTPData = TimeSocket.Receive(ref EPhost);
If the socket never receives a packet it will sit there waiting until the process dies.
You'll need to close the socket by calling TimeSocket.Close() on a different thread or by setting a timeout on the receive using SetSocketOption.
Upvotes: 1