Reputation: 2305
Say I have a List<Objects>
. I want to define the list of objects in one method, and use them in several others.
Here's the ways I've come up with and I'm looking for more or the correct way to do it.
List<Objects>
in every method that uses it.
List<Objects>
defined in the class and update it using (ref ListObjects)
List<Objects>
as a parameter to the methods that use it.
So that's what I've come up with. I'm really not sure which to use or if there's a better way to do this. Thoughts?
EDIT: Including some code as requested.
private List<MedicalPlan> medicalPlansList;
This is the list. It is a list that gets information from a database, here:
private void BindMedicalList()
{
medicalPlansList = new MedicalPlanRepository().RetrieveAll().Where(x => x.Year == year).ToList();
}
Then it's used to find objects in that list, such as
var result =
medicalPlansList.FirstOrDefault(
c => c.CoverageLevels.Any(p => p.Id == id));
Upvotes: 2
Views: 3236
Reputation: 8397
This is, in general, how I'd do it. If you always use the same sequence of functions on a list, consider creating a chained function to handle that. You can also directly pass a function call inside one of the other function calls (as long as it returns a list), but that tends to look messy.
public List<int> DoSomethingWithList(List<int> list)
{
//do stuff
return list;
}
public List<int> DoSomethingElseWithList(List<int> list)
{
//do other stuff
return list;
}
public void SomeOtherFunction(string[] args)
{
var list = new List<int>() { 1, 2, 3, 4 }; //create list
list = DoSomethingWithList(list); //change list
list = DoSomethingElseWithList(list); //change list further
}
If you are working with an object that has a List<T>
field, I'd do like this:
public class MyBigClass
{
private List<int> myList;
public MyBigClass()
{
//instantiate list in constructor
myList = new List<int>() { 1, 2, 3, 4 };
}
public void PublicListAdder(int val)
{
myList.Add(val);
}
private void PrivateListCleaner()
{
//remove all even numbers, just an example
myList.RemoveAll(x => x % 2 == 0);
}
}
You rarely need to use ref
in C#, because it automatically handles pointers for you. You are (usually) not passing around a struct, you are passing around an object reference (which basically is a pointer).
Upvotes: 2
Reputation: 8163
Usually a List<T>
shouldn't belong to the state of an instance and exposed since it's mutable and you may change the state from the outside otherwise -unless your getter is designed to return a readonly list. Unless your design clearly allow such a possibility when it may occur. My reply doesn't really answer to your question is just a suggestion of good object oriented design. As someone already suggested much better than me you may pass a List back and forth each method and directly modify it.
Upvotes: -1
Reputation: 14279
In most cases, I would probably go with Anders' answer. Depending on your situation, another way that is worth considering is to write extension methods for List.
namespace ExtensionMethods
{
public static class MyExtensions
{
public static object DoSomething(this List<T> list)
{
//do the something with list
}
}
}
And then you can use it like so:
var list = new List<int>();
list.DoSomething();
In that example, list
is passed as the parameter to the extension method.
Upvotes: 0
Reputation: 34198
Your #1 and #2 don't really make sense:
ref ListObjects
to update a private member; a private member is just accessed by its name. This isn't bad practice; this is standard object-oriented practice.In short: #3 is good practice to an extent, as it increases the reusability of code. However, the use of #2 is fundamentally the reason we have Object-Oriented programming: to save you from repeatedly passing parameters into all your methods. This is exactly what private fields are designed for!
Upvotes: 0