Reputation: 6133
a
/ \
a a
/ \ / \
a c a f
/ \ / \
b d e g
I have a tree that looks like the above, represented by a linked structure:
class Node
{
Node* leftChild;
Node* rightChild;
char data;
}
class Tree
{
Node* root;
}
My goal is to find all the paths from the root to leaf nodes.
My tree traversal algorithm looks like this:
void inorder()
{
in(root);
}
void in(CharNode* currentNode)
{
if(currentNode)
{
in(currentNode->leftChild);
cout << currentNode->data << endl;
in(currentNode->rightChild);
}
}
When I run this, I am positive that the tree is being built as shown. I have tested that. I cannot, however, figure out why my tree traversal segmentation faults.
The output I get is :
b
Segmentation fault.
I have tested it on trees with smaller heights, and it works. But for some reason it doesn't work on a trees with heights larger than 2. I thought it was something going wrong with the tree, I have gone through and printed each parent, left child, and right child and they print out as shown. So it's definitely the traversal algorithm.
Upvotes: 1
Views: 2154
Reputation: 149
/*
** Binary Tree Problems
** Printing all Root to Leaf paths in a Binary Tree
*/
# include <stdio.h>
# include <stdlib.h>
# define SIZE 20
# define MAX(A,B) A>B?A:B;
typedef struct BinaryTree
{
int data;
struct BinaryTree *left;
struct BinaryTree *right;
}BST;
int A[SIZE]={10,12,15,17,8,18,9,3,11,14,2,1,16,10};
int no_of_nodes=14;
BST* newNode(int data)
{
BST *node;
node=(BST *)malloc(sizeof(BST));
if(!node)
return NULL;
node->data = data;
node->left=NULL;
node->right=NULL;
return node;
}
BST *Insert(BST *root,int d,int l)
{
if(root==NULL)
return(newNode(d));
else
{
if(d < root->data)
root->left=Insert(root->left,d,++l);
else
root->right=Insert(root->right,d,++l);
return(root);
}
}
BST* CreateTree(BST *root1)
{
int i=0;
for(i=0;i<no_of_nodes;i++)
{
root1=Insert(root1,A[i],1);
}
return(root1);
}
void Inorder(BST *root1)
{
if(root1==NULL)
return;
Inorder(root1->left);
printf(" %3d ", root1->data);
Inorder(root1->right);
}
void Preorder(BST *root1)
{
if(root1==NULL)
return;
printf(" %3d ", root1->data);
Preorder(root1->left);
Preorder(root1->right);
}
void PrintArr(int *arr,int len)
{
static int pathNo=0;
int i;
printf("\nPath %d ->",++pathNo);
for(i=0;i<len;i++)
printf(" %d ",arr[i]);
return;
}
void PrintR2LPaths(BST *root,int pathArr[],int pathLen)
{
if(root==NULL)
return;
pathArr[pathLen]=root->data;
pathLen++;
if(root->left==NULL && root->right==NULL)
{
PrintArr(pathArr,pathLen);
return;
}
else
{
PrintR2LPaths(root->left,pathArr,pathLen);
PrintR2LPaths(root->right,pathArr,pathLen);
}
}
int main()
{
int result=0;
BST *root1=NULL;
int pathArr[SIZE];
root1=CreateTree(root1);
printf("\n\n---------------------------------------------------\n");
printf("\n\nPreorder Traversal of Tree : ");
Preorder(root1);
printf("\n\nInorder Traversal of Tree : ");
Inorder(root1);
printf("\n\n---------------------------------------------------\n");
printf("\nPrinting Paths\n\n");
PrintR2LPaths(root1,pathArr,0);
printf("\n\n---------------------------------------------------\n");
getchar();
return(0);
}
Upvotes: 0
Reputation: 8463
As you build your tree, be sure to initialize leftChild and rightChild to NULL (0) on your nodes. This is critical for leaf-nodes and for nodes missing either a leftChild or a rightChild.
class Node
: leftChild(0)
, rightChild(0)
, data(0)
{
Node* leftChild;
Node* rightChild;
char data;
}
Upvotes: 3