Reputation: 7
I am busy with a dynamic 2d array and I have declared it as follows:
string** MakeArray(int row,int col)
{
string** array;
array = new string* [col];
for(int r = 0; r < row; r++)
{
array[r] = new string [col];
}
return array;
}
Now I can place string values in the array. How can I place Integer values in the first column and strings in second and integers in third, if my array is 4 by 99?
Upvotes: 0
Views: 266
Reputation: 13486
Don't do that. Instead create a struct that will represent single record in a table, and contain a string and two integers. Then create one dimensional array of those structures.
struct record
{
int a;
std::string b;
int c;
};
record* MakeArray(int row)
{
return new record[row];
}
better yet, ditch arrays and use std::vector:
std::vector<record> array(99);
Upvotes: 2
Reputation: 490028
The elements in an array are all the same type. To get what you're after, you probably want to start off rather differently, with an array of structs:
struct whatever {
int a;
std::string b;
int c;
};
std::vector<whatever> your_array;
Edit: although it's almost certainly a lousy idea, if you really need this to be a 2D array, you could try making all your elements the same type of union:
union whatever {
int a;
std::string b;
};
This has some pretty severe limitations though -- in fact, putting a std::string
in a union isn't officially supported at all. There's a fairly decent chance it'll work, but no guarantee of it at all. If you really, really need to do something like this, you can make that member of the union a pointer instead. That is guaranteed to work, but also guaranteed to be so clumsy that making mistakes with it is nearly inevitable.
Upvotes: 3
Reputation: 5970
Have you looked at having a vector/array of tuples, if you have C++11 available to you? So you could do something such as:
#include <tuple>
#include <vector>
typedef std::tuple<int, std::string, int> MyTuple;
std::vector<MyTuple> MakeVector()
{
std::vector<MyTuple> vecTuples;
for( int i = 0; i < 5; ++i )
{
vecTuples.emplace_back( std::make_tuple<int, std::string, int>( i, "Test"+i, i+5 ) );
}
return vecTuples;
}
Upvotes: 1
Reputation: 5856
C++ is a "strong-typed" language. One of the things that means is you cannot mix data types (unless they are related, like base-derived class hierarchical relationship).
In other words what you are doing is not what C++ directly supports.
Having said that there's something you can do that would do what you want - have an array of triplets, like this:
struct triplet
{
int first;
string second;
int third;
};
triplet** MakeArray(...
What you are doing in your example looks alot like a JS code though. Maybe what you want is to store all your data as strings? Then yes, you can use a 2D array of strings, but that requires you to convert datum into string when storing it and converting back from string for calculations. Which is a major performance issue
Upvotes: 0