Reputation: 9867
I want to cache some images when downloaded and when again my application starts, it should check if the images are cached so it returns images otherwise null , so I download and cache them again
I tried using LRU Cache http://developer.android.com/reference/android/util/LruCache.html but it didn't work for me , coz its for API level 12, and I am working on 10. here is that question caching images with LruCache
What are the other easy adoptable possible solutions to cache
Upvotes: 1
Views: 251
Reputation: 9867
okay I did like this
private Bitmap getFile(String fileName) {
Bitmap file = null;
try {
FileInputStream fis;
fis = openFileInput(fileName);
file = BitmapFactory.decodeStream(fis);
fis.close();
}
catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return file;
}
protected void putFile(Bitmap bitmap, String fileName){
FileOutputStream fos;
try {
fos = openFileOutput(fileName, Context.MODE_PRIVATE);
bitmap.compress(Bitmap.CompressFormat.PNG, 100, fos);
fos.close();
}
catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
@Override
protected String doInBackground(Void... params) {
for (int i = 0; i < HomeActivity.globalObj.categoriesList.size(); i++) {
Bitmap b;
b = getFile(HomeActivity.globalObj.categoriesList.get(i).name);
if (b == null) {
b = getImageBitmap(HomeActivity.globalObj.categoriesList.get(i).large_image);
putFile(b, HomeActivity.globalObj.categoriesList.get(i).name);
}
ImageView iv = new ImageView(getApplicationContext());
iv.setImageBitmap(b);
imageViewList.add(iv);
}
Upvotes: 1
Reputation: 6247
Check out this for storing your files: Storage options android sdk
Upvotes: 1