Reputation: 1306
In android, I can do like that where user can click outside of editview to hide the virtual keyboard.
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
View v = getCurrentFocus();
boolean ret = super.dispatchTouchEvent(event);
if (v instanceof EditText) {
View w = getCurrentFocus();
int scrcoords[] = new int[2];
w.getLocationOnScreen(scrcoords);
float x = event.getRawX() + w.getLeft() - scrcoords[0];
float y = event.getRawY() + w.getTop() - scrcoords[1];
if (event.getAction() == MotionEvent.ACTION_UP
&& (x < w.getLeft() || x >= w.getRight() || y < w.getTop() || y > w
.getBottom())) {
InputMethodManager imm = (InputMethodManager) getSystemService(INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getWindow().getCurrentFocus()
.getWindowToken(), 0);
}
}
return ret;
}
What about in blackberry? I want to run for VirtualKeyboard.isSupported()
only.
Update
public class Custom_EditField extends EditField {
private int width, row, color;
private MainScreen mainscreen;
Custom_EditField(long style, int width, int row, MainScreen mainscreen) {
super(style);
this.width = width;
this.row = row;
this.mainscreen = mainscreen;
}
public int getPreferredHeight() {
return Font.getDefault().getHeight() * row;
}
public int getPreferredWidth() {
return width;
}
protected void onFocus(int direction) {
if (VirtualKeyboard.isSupported())
mainscreen.getVirtualKeyboard().setVisibility(
VirtualKeyboard.SHOW_FORCE);
invalidate();
super.onFocus(direction);
}
protected void onUnfocus() {
if (VirtualKeyboard.isSupported())
mainscreen.getVirtualKeyboard().setVisibility(
VirtualKeyboard.HIDE_FORCE);
invalidate();
super.onUnfocus();
}
public boolean isFocusable() {
return true;
}
protected void layout(int maxWidth, int maxHeight) {
super.layout(maxWidth,
Math.min(maxHeight, Font.getDefault().getHeight() * row));
super.setExtent(maxWidth,
Math.min(maxHeight, Font.getDefault().getHeight() * row));
}
protected void paint(Graphics graphics) {
int rectHeight = getPreferredHeight();
int rectWidth = getPreferredWidth();
try {
color = Color.BLACK;
graphics.setColor(color);
graphics.drawRect(0, 0, rectWidth, rectHeight);
super.paint(graphics);
} finally {
graphics.setColor(color);
}
}
}
This editfield will hide the keypad if you click on another field but not anypoint.
Upvotes: 1
Views: 950
Reputation: 31045
I have this utility code for showing, or hiding the keyboard. This should be valid for OS 4.7 and above. Let me know if you need to support lower OS versions.
/** Hides the virtual keyboard, if there is one showing. */
public static void hideKeyboard() {
VirtualKeyboard kb = UiApplication.getUiApplication().getActiveScreen().getVirtualKeyboard();
if (kb != null) {
kb.setVisibility(VirtualKeyboard.HIDE);
}
}
/** @return TRUE if the virtual keyboard is hidden, or not supported */
public static boolean isKeyboardHidden() {
if (VirtualKeyboard.isSupported()) {
VirtualKeyboard kb = UiApplication.getUiApplication().getActiveScreen().getVirtualKeyboard();
if (kb != null) {
int visibility = kb.getVisibility();
return ((visibility == VirtualKeyboard.HIDE)
|| (visibility == VirtualKeyboard.HIDE_FORCE));
}
}
return true;
}
Note that I made these static
functions. So, if you put them in a class named UiUtilities
, then you would call them like:
if (!UiUtilities.isKeyboardHidden()) {
UiUtilities.hideKeyboard();
}
As far as where to trigger this code, here's what I recommend, instead of overriding onUnfocus()
. I'm not sure this is the easiest, or most efficient way to solve the problem (so I welcome other answers!), but I think this will work.
I told you a couple answers ago that you normally should not override the touchEvent()
method in your code. For things like normal buttons, I think that's true. This might be one example where you need to. You should have a Manager
(or VerticalFielManager
, or similar) that represents the screen that this EditField
is on. In that manager, implement the touchEvent()
method like this:
import net.rim.device.api.ui.TouchEvent;
protected boolean touchEvent(TouchEvent event) {
// We take action when the user completes a click (a.k.a. unclick)
int eventCode = event.getEvent();
if ((eventCode == TouchEvent.UNCLICK) || (eventCode == TouchEvent.DOWN)) {
// Get the touch location, within this Manager
int x = event.getX(1);
int y = event.getY(1);
if ((x >= 0) && (y >= 0) && (x < getWidth()) && (y < getHeight())) {
int field = getFieldAtLocation(x, y);
if (field >= 0) {
// Let event propagate to child field
return super.touchEvent(event);
} else {
if (eventCode == TouchEvent.UNCLICK) {
// A completed click anywhere else in this manager should dismiss the keyboard
UiUtilities.hideKeyboard();
} else {
// This is just a soft touch (TouchEvent.DOWN), without full click
setFocus();
}
// Consume the event
return true;
}
}
}
// Event wasn't for us, let superclass handle in default manner
return super.touchEvent(event);
}
Try that. You might need to change my logic, depending on whether you want to hide the keyboard for a full click, versus a simple touch down (if you're new to BlackBerry, it might not be clear what the difference between those are). But, I think this should get you close(r).
Upvotes: 1