Reputation: 939
I am trying to write a compositor, like Compiz, but with different graphical effects. I am stuck at the first step, though, which is that I can't find how to get X to render windows to a texture instead of to the framebuffer. Any advice on where to start?
Upvotes: 0
Views: 1146
Reputation: 162297
X11 composition goes like following.
Upvotes: 3