Edward Tanguay
Edward Tanguay

Reputation: 193302

Is there a more elegant way of adding an item to a Dictionary<> safely?

I need to add key/object pairs to a dictionary, but I of course need to first check if the key already exists otherwise I get a "key already exists in dictionary" error. The code below solves this but is clunky.

What is a more elegant way of doing this without making a string helper method like this?

using System;
using System.Collections.Generic;

namespace TestDictStringObject
{
    class Program
    {
        static void Main(string[] args)
        {
            Dictionary<string, object> currentViews = new Dictionary<string, object>();

            StringHelpers.SafeDictionaryAdd(currentViews, "Customers", "view1");
            StringHelpers.SafeDictionaryAdd(currentViews, "Customers", "view2");
            StringHelpers.SafeDictionaryAdd(currentViews, "Employees", "view1");
            StringHelpers.SafeDictionaryAdd(currentViews, "Reports", "view1");

            foreach (KeyValuePair<string, object> pair in currentViews)
            {
                Console.WriteLine("{0} {1}", pair.Key, pair.Value);
            }
            Console.ReadLine();
        }
    }

    public static class StringHelpers
    {
        public static void SafeDictionaryAdd(Dictionary<string, object> dict, string key, object view)
        {
            if (!dict.ContainsKey(key))
            {
                dict.Add(key, view);
            }
            else
            {
                dict[key] = view;
            }
        }
    }
}

Upvotes: 197

Views: 126431

Answers (5)

rohancragg
rohancragg

Reputation: 5136

As usual John Skeet gets in there with lighting speed with the right answer, but interestingly you could also have written your SafeAdd as an Extension Method on IDictionary<K, T>.

public static void SafeAdd(this IDictionary<K, T>. dict, K key, T value)...

Upvotes: 11

Daniel Earwicker
Daniel Earwicker

Reputation: 116664

Although using the indexer is clearly the right answer for your specific problem, another more general answer to the problem of adding additional functionality to an existing type would be to define an extension method.

Obviously this isn't a particularly useful example, but something to bear in mind for the next time you find a real need:

public static class DictionaryExtensions
{
    public static void SafeAdd<TKey, TValue>(this Dictionary<TKey, TValue> dict, 
                                             TKey key, TValue value)
    {
        dict[key] = value;
    }
}

Upvotes: 13

Jon Skeet
Jon Skeet

Reputation: 1500155

Just use the indexer - it will overwrite if it's already there, but it doesn't have to be there first:

Dictionary<string, object> currentViews = new Dictionary<string, object>();
currentViews["Customers"] = "view1";
currentViews["Customers"] = "view2";
currentViews["Employees"] = "view1";
currentViews["Reports"] = "view1";

Basically use Add if the existence of the key indicates a bug (so you want it to throw) and the indexer otherwise. (It's a bit like the difference between casting and using as for reference conversions.)

If you're using C# 3 and you have a distinct set of keys, you can make this even neater:

var currentViews = new Dictionary<string, object>()
{
    { "Customers", "view2" },
    { "Employees", "view1" },
    { "Reports", "view1" },
};

That won't work in your case though, as collection initializers always use Add which will throw on the second Customers entry.

Upvotes: 320

Steve Gilham
Steve Gilham

Reputation: 11277

simply

dict[key] = view;

From the MSDN documentation of Dictionary.Item

The value associated with the specified key. If the specified key is not found, a get operation throws a KeyNotFoundException, and a set operation creates a new element with the specified key.

My emphasis

Upvotes: 28

Mehrdad Afshari
Mehrdad Afshari

Reputation: 421978

What's wrong with...

dict[key] = view;

It'll automatically add the key if it's non-existent.

Upvotes: 67

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