Reputation: 2804
I am trying to convert this method that deserializes an object into a string with Async/Await.
public static T DeserializeObject<T>(string xml)
{
using (StringReader reader = new StringReader(xml))
{
using (XmlReader xmlReader = XmlReader.Create(reader))
{
DataContractSerializer serializer = new DataContractSerializer(typeof(T));
T theObject = (T)serializer.ReadObject(xmlReader);
return theObject;
}
}
}
Upvotes: 10
Views: 18636
Reputation: 1063834
Most serialization APIs do not have async
implementations, which means the only thing you can really do is wrap a sync method. For example:
public static Task<T> DeserializeObjectAsync<T>(string xml)
{
using (StringReader reader = new StringReader(xml))
{
using (XmlReader xmlReader = XmlReader.Create(reader))
{
DataContractSerializer serializer =
new DataContractSerializer(typeof(T));
T theObject = (T)serializer.ReadObject(xmlReader);
return Task.FromResult(theObject);
}
}
}
This isn't actually async - it just meets the required API. If you have the option, using ValueTask<T>
is preferable in scenarios where the result may often be synchronous/
Either way, you should then be able to do something like:
var obj = await DeserializeObject<YourType>(someXml);
Debug.WriteLine(obj.Name); // etc
without needing to know whether the actual implementation was synchronous or asynchronous.
Upvotes: 17
Reputation: 38535
As you are working with a string
as data source doing things async would only introduce more overhead and give you nothing for it.
But if you where reading from a stream you could copy from the source stream to a MemoryStream
(buffering all data), then deserialize from the MemoryStream
, that would increase the memory usage but would lower the amount of time you will block the thread.
Upvotes: 0
Reputation: 3911
A little sample, pretty primitive way:
public delegate T Async<T>(string xml);
public void Start<T>()
{
string xml = "<Person/>";
Async<T> asyncDeserialization = DeserializeObject<T>;
asyncDeserialization.BeginInvoke(xml, Callback<T>, asyncDeserialization);
}
private void Callback<T>(IAsyncResult ar)
{
Async<T> dlg = (Async<T>)ar.AsyncState;
T item = dlg.EndInvoke(ar);
}
public T DeserializeObject<T>(string xml)
{
using (StringReader reader = new StringReader(xml))
{
using (XmlReader xmlReader = XmlReader.Create(reader))
{
DataContractSerializer serializer = new DataContractSerializer(typeof(T));
T theObject = (T)serializer.ReadObject(xmlReader);
return theObject;
}
}
}
you define a delegate and using it to Begin/End invoke using callbacks.
using the next versions of C# you can use the async keyword to get your code run asynchronously.
Upvotes: 2