Sam Deane
Sam Deane

Reputation: 1623

What's the best way to organise multiple, dependent Objective-C libraries?

First, let me say that yes, this question may be subjective. However, I believe that there is probably a 'best' answer, if all the relevant factors are taken into consideration. In any case, it's worth giving it a shot and asking :)

Let's say that I've three libraries, A, B, and C.

Library B uses library A. Library C uses library A.

I want people to be able to use A, B, and C together, or to just take any combination of A, B, and C if they wish.

I want to be able to distribute the libraries with source code, so that people can build them themselves if they wish, or just grab and use individual files.

I don't really want to distribute them together in one large monolithic lump.

Apart from the sheer issue of bulk, there's a good reason that I don't want to do this. Let's say that B has an external dependency on some other library that it's designed to work with. I don't want to force someone who just wants to use C to have to link in that other library, just because B uses it. So lumping together A, B and C in one package wouldn't be good.

I want to make it easy for someone who just wants C, to grab C and know that they've got everything they need to work with it.

What are the best ways of dealing with this, given:

This seems like a relatively straightforward question, but before you dive in and say so, can I suggest that it's actually quite subtle. To illustrate, here are some possible, and possibly flawed, solutions.

CONTAINMENT / SUBMODULES

The fact that B and C use A suggests that they should probably contain A. That's easy enough to achieve with git submodules. But then of course the person using both B and C in their own project ends up with two copies of A. If their code wants to use A as well, which one does it use? What if B and C contain slightly different revisions of A?

RELATIVE LOCATION

An alternative is set up B and C so that they expect a copy of A to exist in some known location relative to B and C. For example in the same containing folder as B and C.

Like this:

libs/
  libA/
  libB/ -- expects A to live in ../
  libC/ -- expects A to live in ../

This sounds good, but it fails the "let people grab C and have everything" test. Grabbing C in itself isn't sufficient, you also have to grab A and arrange for it to be in the correct place.

This is a pain - you even have to do this yourself if you want to set up automated tests, for example - but worse than that, which version of A? You can only test C against a given version of A, so when you release it into the wild, how do you ensure that other people can get that version. What if B and C need different versions?

IMPLICIT REQUIREMENT

This is a variation on the above "relative location" - the only difference being that you don't set C's project up to expect A to be in a given relative location, you just set it up to expect it to be in the search paths somewhere.

This is possible, particularly using workspaces in Xcode. If your project for C expects to be added to a workspace that also has A added to it, you can arrange things so that C can find A.

This doesn't address any of the problems of the "relative location" solution though. You can't even ship C with an example workspace, unless that workspace makes an assumption about the relative location of A!

LAYERED SUBMODULES

A variation on the solutions above is as follows:

So CI might contain:

- C.xcworksheet
- modules/
    - A (submodule)
    - C (submodule)

This is looking a bit better. If someone just wants to use C, they can grab CI and have everything.

They will get the correct versions, thanks to them being submodules. When you publish a new version of CI you'll implicitly be saying "this version of C works with this version of A". Well, hopefully, assuming you've tested it.

The person using CI will get a workspace to build/test with. The CI repo can even contain sample code, example projects, and so on.

However, someone wanting to use B and C together still has a problem. If they just take BI and CI they'll end up with two copies of A. Which might clash.

LAYERED SUBMODULES IN VARIOUS COMBINATIONS

The problem above isn't insurmountable though.

You could provide a BCI repo which looks like this:

- BC.xcworkspace
- modules/
    - A (submodule)
    - B (submodule)
    - C (submodule)

Now you're saying "if you want to use B and C together", here's a distribution that I know works.

This is all sounding good, but it's getting a bit hard to maintain. I'm now potentially having to maintain, and push, various combinations of the following repos: A, B, C, BI, CI, BCI.

We're only talking about three libraries so far. This is a real problem for me, but in the real world potentially I have about ten. That's gotta hurt.

So, my question to you is:

Upvotes: 2

Views: 460

Answers (2)

Farcaller
Farcaller

Reputation: 3070

While you note

I'd rather not require a package manager

I'd still suggest CocoaPods to you. It does all the other things, like deep dependency management, is very friendly to git and is overall pretty simple to install and use.

Still, this is not the exact answer in terms of requirements, you've set.

Upvotes: 1

bbum
bbum

Reputation: 162712

Libraries are like an onion, lots of layers. And layer violations make for a nasty onion; an inner layer cannot contain an outer layer.

  • create 3 separate static library projects (assuming you may be targeting iOS); A, B, C

  • B can include headers from A, C can include headers from A

  • B and C cannot include headers from each other. A cannot include headers from B or C

  • Create a Workspace for each combination of libraries you want to support

  • Add appropriate projects to workspace

  • Create a new project in each workspace to contain test app and/or unit tests for that combination

The key is the workspace. With the workspace, you can combine an arbitrary set of projects and, as long as their configurations are the same (Debug vs. Release), build/run/analyze/profile will properly determine dependencies (and you can set them up manually), build everything into a single derived data / products folder, and it'll just work.

If you want to build, say, the C project standalone, then A will need to be installed as expected (typically into /usr/local/, but into ~/ works, too) and exactly as it would be on a customer's system (if you were to support binary library installs).

This is exactly how many of us manage our projects at Apple and it works quite well. In terms of management, keep it as simple as possible. You are unlikely to have an entire team devoted to build & configuration and, thus, your configurations should be simple.

If you were to honestly assess the situation and conclude that A will never used by B, then fold B into A and be done with it. Writing re-usable APIs is incredibly difficult to do well. I've seen many a project get bogged down into trying to create a fully generalized solution for what should be just one specific use, wasting huge amounts of time in the process (and sometimes failing).

Upvotes: 2

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