Reputation: 316
I have a Qt widget project called "SeasonCreator" and am wondering about the structure of a Qt widget project.
The ui_seasoncreator.h file is hidden, but when you look into it, it defines a namespace called "Ui" and in it is a declaration of a class SeasonCreator, which inherits from Ui_SeasonCreator, which is the c.
In the seasoncreator.h file, there is also a namespace called "Ui" also with a declaration of a class called "SeasonCreator". When I click to find its original declaration it leads me to the declaration of Ui::SeasonCreator in the ui_seasoncreator.h file.
What is the purpose for these namespace and classes? Do the two definitions relate?
Do any of these Ui::SeasonCreator declarations have anything to do with the custom SeasonCreator class in seasoncreator.h?
Upvotes: 0
Views: 1566
Reputation: 17535
What is the purpose for these namespace and classes?
The code in ui_XXX.h is code that is automatically generated for you when you use designer to create a form. It's put into the Ui namespace.
Do the two definitions relate?
I'm assuming you're referring to something that looks like this:
namespace Ui { class SeasonCreator; }
which is a forward declaration of the class that is part of the generated code that gives your class access to the widgets in your custom form.
Do any of these Ui::SeasonCreator declarations have anything to do with the custom SeasonCreator class in seasoncreator.h?
It's what links your custom code together with the generated code. You should probably have a member variable of your custom class called Ui::SeasonCreator *ui
, which is the object you use to access the generated Ui classes.
Upvotes: 3