Reputation: 4426
I am trying to create a simple animation with CABasicAnimation that will always hold a constant speed, even if the distance the animation must travel is never the same. Here is my code so far, it is scrolling a label that will always vary in size, but cannot yet hold a constant speed. Help is much appreciated.
CABasicAnimation *theAnimation;
theAnimation = [CABasicAnimation animationWithKeyPath:@"transform.translation.x"];
theAnimation.speed = 1.0f;
NSNumber *fromValue = [NSNumber numberWithFloat:self.mainLabel.frame.origin.x];
NSNumber *toValue = [NSNumber numberWithFloat:-self.mainLabel.frame.size.width - self.view.frame.size.height];
theAnimation.fromValue = fromValue;
theAnimation.toValue = toValue;
//theAnimation.duration = toValue.floatValue - fromValue.floatValue;//Not right.
theAnimation.repeatCount = 999;
theAnimation.autoreverses = NO;
[mainLabel.layer addAnimation:theAnimation forKey:@"animateLayer"];
Upvotes: 1
Views: 1366
Reputation: 1542
Did you try add:
theAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
in example after
theAnimation.speed = 1.0f;
?
This function set linear sped of animation.
Upvotes: 1