Reputation:
Can someone give me some working examples of how you can create, add messages, read from, and destroy a private message queue from C++ APIs? I tried the MSDN pieces of code but i can't make them work properly.
Thanks
Upvotes: 3
Views: 5160
Reputation:
Actualy this is the code i was interested in:
#include "windows.h"
#include "mq.h"
#include "tchar.h"
HRESULT CreateMSMQQueue(
LPWSTR wszPathName,
PSECURITY_DESCRIPTOR pSecurityDescriptor,
LPWSTR wszOutFormatName,
DWORD *pdwOutFormatNameLength
)
{
// Define the maximum number of queue properties.
const int NUMBEROFPROPERTIES = 2;
// Define a queue property structure and the structures needed to initialize it.
MQQUEUEPROPS QueueProps;
MQPROPVARIANT aQueuePropVar[NUMBEROFPROPERTIES];
QUEUEPROPID aQueuePropId[NUMBEROFPROPERTIES];
HRESULT aQueueStatus[NUMBEROFPROPERTIES];
HRESULT hr = MQ_OK;
// Validate the input parameters.
if (wszPathName == NULL || wszOutFormatName == NULL || pdwOutFormatNameLength == NULL)
{
return MQ_ERROR_INVALID_PARAMETER;
}
DWORD cPropId = 0;
aQueuePropId[cPropId] = PROPID_Q_PATHNAME;
aQueuePropVar[cPropId].vt = VT_LPWSTR;
aQueuePropVar[cPropId].pwszVal = wszPathName;
cPropId++;
WCHAR wszLabel[MQ_MAX_Q_LABEL_LEN] = L"Test Queue";
aQueuePropId[cPropId] = PROPID_Q_LABEL;
aQueuePropVar[cPropId].vt = VT_LPWSTR;
aQueuePropVar[cPropId].pwszVal = wszLabel;
cPropId++;
QueueProps.cProp = cPropId; // Number of properties
QueueProps.aPropID = aQueuePropId; // IDs of the queue properties
QueueProps.aPropVar = aQueuePropVar; // Values of the queue properties
QueueProps.aStatus = aQueueStatus; // Pointer to the return status
WCHAR wszFormatNameBuffer[256];
DWORD dwFormatNameBufferLength = sizeof(wszFormatNameBuffer)/sizeof(wszFormatNameBuffer[0]);
hr = MQCreateQueue(pSecurityDescriptor, // Security descriptor
&QueueProps, // Address of queue property structure
wszFormatNameBuffer, // Pointer to format name buffer
&dwFormatNameBufferLength); // Pointer to receive the queue's format name length
if (hr == MQ_OK || hr == MQ_INFORMATION_PROPERTY)
{
if (*pdwOutFormatNameLength >= dwFormatNameBufferLength)
{
wcsncpy_s(wszOutFormatName, *pdwOutFormatNameLength - 1, wszFormatNameBuffer, _TRUNCATE);
wszOutFormatName[*pdwOutFormatNameLength - 1] = L'\0';
*pdwOutFormatNameLength = dwFormatNameBufferLength;
}
else
{
wprintf(L"The queue was created, but its format name cannot be returned.\n");
}
}
return hr;
}
This presumably creates a queue... but there are some parts missing for this to work, that's why i need a simple example that works.
Upvotes: 2
Reputation: 47
Not quite sure how you'd go about creating or destroying message queues. Windows should create one per thread.
If you're using MFC, any CWinThread and CWnd derived class has a message queue that's trivial to access (using PostMessage or PostThreadMessage and the ON_COMMAND macro). To do something similar with the windows API, I think you need to write your own message pump, something like CWinApp's run method.
MSG msg;
BOOL bRet;
while( (bRet = GetMessage( &msg, NULL, 0, 0 )) != 0)
{
if (bRet == -1)
{
// handle the error and possibly exit
}
else
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
...is the example from the MSDN documentation. Is this what you're using? What doesn't work?
Upvotes: -1