Reputation: 1321
Hello every unity programmers and stackoverflow members. I'm progressing past article's project
I have no solution before article. So I changed to other method.
I want a animation like pendulum moves. I make 2 object A and B;
A: Added rigidbody component setted with IsKinematic.
B: Add rigidbody component setted default; and add Hinge Joint and set connected body to Object A. and have suitable offset with A.
And when I play this, it(Obj B) has no action. To give movement I move B object in Scene mode, But B goes it's position.
Why? How Can I Solve this Problem. I want animate the Ball B like pendulum.
Upvotes: 0
Views: 5968
Reputation: 869
add the hinge joint to object A not B (with isKinematic set to true) and set the axis you want
attach object B to the joint
Upvotes: 1