Reputation: 3523
Using Unity Application block how can you force the Unity configuration to create a new instance of an object when we call the UnityContainer.Resolve<T>()
method in WCF context?
Upvotes: 10
Views: 13792
Reputation: 107277
Using RegisterType
without a LifetimeManager
should inject a new instance of the type every time it is injected
From MSDN:
If you do not specify a value for the lifetime, the type is registered for a transient lifetime, which means that a new instance will be created on each call to Resolve
Upvotes: 2
Reputation: 75316
Lifetime Manager in Unity
is all what you need. By default, Unity use TransientLifetimeManager
:
TransientLifetimeManager. For this lifetime manager Unity creates and returns a new instance of the requested type for each call to the Resolve or ResolveAll method. This lifetime manager is used by default for all types registered using the RegisterType, method unless you specify a different lifetime manager.
If you need to use another lifetime manager, just specify in Register
method:
var container = new UnityContainer();
container.RegisterType<IMyType, MyType>(new PerResolveLifetimeManager());
Upvotes: 11