Arne
Arne

Reputation: 3064

Multiplatform project (iOS/OSX, Windows and optionally Android) using C#

I know this type of question has been asked a lot, but I really can't find something that nails what I'm looking for, so hopefully this is not considered an "asked without research"-question.

The backstory: I'm developing an app that initially was supposed to work on OSX/iOS, but having a Windows version is already a must. I'm trying to find out the easiest way for me to have to translate as little as possible between each version, and preferrably without having to learn too much new (I have a little time constraint).

So, my options (as I see them now):

Basically, I need animated 2D sprites, mouse and touch input, and it would really be nice to have movement keyframes and maybe rotation.

There's also sound, of course, but playing a sound file seems so simple on all platforms that writing platform-specific shouldn't be much hassle.

Upvotes: 1

Views: 228

Answers (1)

Maciek Talaska
Maciek Talaska

Reputation: 1638

Have a look at MonoGame. It should suit your needs pretty well I think.

Upvotes: 1

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